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Commercial game compatibility database
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Windjammers [PCSE01032] #115

Open wfscans opened 6 years ago

wfscans commented 6 years ago

Game summary

Vita3K summary

Test environment summary

Issues

I assume between 328 & 404 the "Trophy window has been set up" window was hidden? Doesn't seem to show anymore. Failed to open fails and hit an *** TTY: S:\WindJammers\src\game\game.cpp(135) : Assertion Failed (header.magic_value == ASSET_MAGIC_VALUE) in function mount_asset_file. Then again, it seems to be running an emulator within the game... so I wasn't expecting much. Adrenaline when? I want to play my PSP games emulated within a Vita Emulator instead of using PPSSPP. Then again they mention this on their FAQ. No noticeable regressions against 328-https://github.com/vita3k/vita3k/commit/6525c1c

Screenshots

image image

Log

vita3k-404.log

Recommended labels

wfscans commented 5 years ago

Vita3K summary

Still softlocked at same spot, still hardlocked in that it needs to be killed from task manager.

Windjammers.log

wfscans commented 5 years ago

Vita3K summary

Issue

From zombie process to runtime error, I feel that's an improvement... though it's just because of shader gen. It was nice, not having to open task manager.

Log

Windjammers.log

wfscans commented 5 years ago

Vita3K summary

Windjammers - [PCSE01032].log

Issue

Crash on shader gen

wfscans commented 4 years ago

Vita3K summary

Moving on along :p! The intro splash video played and then crashed after compiling a shader

Windjammers.log

spacemul commented 12 months ago

Crash at intro maybe a regression ?

capture_10072023_204229

Logs

PCSE01032 - [Windjammers].log