Open Shadowsplace opened 1 year ago
I must have messed up testing it on Vulkan as it can actually reach ingame.
There are severe graphical issues such as the missing skybox and the ants appearing pitch black. Unlike OpenGL, the menus do not display very well in Vulkan. Both of them share flickering backgrounds on the titlescreen and menu.
This can be changed to ingame but I don't know if its + or - (Completing the first mission doesn't crash the game, but I don't have the desire to test it further with it looking like this) though both other tags still apply.
This is the log with Vulkan: vita3k vulkan.log
Vita3K summary Version: v0.2.0 Build number: 3598 Commit hash: https://github.com/Vita3K/Vita3K/commit/d4c0c499 CPU backend: Dynarmic GPU backend: Vulkan (See explanation for OpenGL down below)
Test environment summary Tested by: PowerPlayPone OS: Windows 11 CPU: Processor: Intel(R) Core(TM) i7-10700 CPU GPU: NVIDIA GeForce GT 1030 RAM: 16 GB
Downgrade to Menu, I have a setup that should more easily run this game but an update to Vita3K ruined part of what made this work. This game does not currently reach Ingame in any form which is a damn shame.
Entering the name of your save file causes the game to hang, if not crash with an 0xFFFFFFFFFFFFFFF error.
OpenGL crashes to 0xFFFFFFFFFFFFFFF faster, you can't even enter your name.
I was able to reach ingame with pretty good performance. There are still many graphical issues such as the text not appearing and the game has a tendency to crash sometimes, but it is definitely playable to some extent
This was tested on: Version and build: Vita3K v0.2.0 3621-087285ab CPU backend: Dynarmic GPU backend: Vulkan
PC specs: OS: Windows 10 CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz GPU: NVIDIA GeForce GTX 750 RAM 8 GB
From my OpenGL testing: the background keeps flickering, but some previously missing text appears
App summary
Vita3K summary
Test environment summary
Issues
Screenshots
Log
vita3k.log
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