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GRAVITY RUSH™ [PCSA00011] #177

Open IllusionMan1212 opened 5 years ago

IllusionMan1212 commented 5 years ago

Game summary

Vita3K summary

Test environment summary

Issues

Unicorn crash

Log

vita3k.log

hansschmucker commented 8 months ago

At least on SteamDeck the issue reported in https://github.com/Vita3K/compatibility/issues/177#issuecomment-1722487473 still persists in 3570, meaning that the other world is very bright to the point that only shaded areas are actually visible.

P.S. : Just noticed https://github.com/Vita3K/compatibility/issues/177#issuecomment-1896082648 contains this hint: "Settings: -CPU Dynamic -GPU Vulkan High Render Accuracy Surface Sync enabled (fixes the excessive bloom)" Will try and report back.

P.P.S: Yes, it worked, which fixes the only issue I encountered.

AbhayRodriguezGitHub commented 3 months ago

Saben como solucionar estos errores graficos, Me aparece como compatibilidad jugable pero lo probe con todas las configuraciones posibles (Open GL, Vulka, Difrentes resoluciones, Y nada) image image

BigBoss9989 commented 1 month ago

ryzen 7 5800x Ram DDR4 8X4 32Gb 3600Hz zotac rtx 3070 ti trinity oc 8gb ASUS ROG Strix B550-F Gaming WiFi Screenshot 2024-09-15 160521

hi or a problem I try to start the game gravity rush I open it then it loads infinitely I don't understand why then I checked the terminal alone this as red color |E| [export_sceGxmTextureInitSwizzled::::operator ()]: sceGxmTextureInitSwizzled returned SCE_GXM_ERROR_INVALID_ALIGNMENT (0x805b0005)

DummyAcc44 commented 1 month ago

Shadows flicker and spasm all over. Last build I have that works perfect is 3317

cobra838 commented 23 hours ago

Shadows flicker and spasm all over

still flickering on 3674 =( 1.webm