Open IllusionMan1212 opened 5 years ago
At least on SteamDeck the issue reported in https://github.com/Vita3K/compatibility/issues/177#issuecomment-1722487473 still persists in 3570, meaning that the other world is very bright to the point that only shaded areas are actually visible.
P.S. : Just noticed https://github.com/Vita3K/compatibility/issues/177#issuecomment-1896082648 contains this hint: "Settings: -CPU Dynamic -GPU Vulkan High Render Accuracy Surface Sync enabled (fixes the excessive bloom)" Will try and report back.
P.P.S: Yes, it worked, which fixes the only issue I encountered.
Saben como solucionar estos errores graficos, Me aparece como compatibilidad jugable pero lo probe con todas las configuraciones posibles (Open GL, Vulka, Difrentes resoluciones, Y nada)
ryzen 7 5800x Ram DDR4 8X4 32Gb 3600Hz zotac rtx 3070 ti trinity oc 8gb ASUS ROG Strix B550-F Gaming WiFi
hi or a problem I try to start the game gravity rush I open it then it loads infinitely I don't understand why then I checked the terminal alone this as red color |E| [export_sceGxmTextureInitSwizzled::
Shadows flicker and spasm all over. Last build I have that works perfect is 3317
Game summary
Vita3K summary
Test environment summary
Issues
Unicorn crash
Log
vita3k.log