Open Zangetsu38 opened 5 years ago
Game boots to menu now, no audio, and ui/text rendering is slightly broken.
Playable
no playable, it crash randomly
RE-TESTED with:
Game runs fine with good speed and audio. Menus are fixed but random crashes remain.... Seems to happen a lot in villages...
Menus Fixed
Crash
Re-tested with:
Vita3K summary Version: v0.1.8 Build number: 3217 CPU backend: Dynarmic GPU backend: Vulkan Internal resolution upscaling: 4x Anisotropic filtering: 16x
Test environment summary Tested by: darmokan OS: Windows 10 Pro 22H2 CPU: AMD Ryzen 7 5800X @ 4.85GHz GPU: Nvidia Geforce RTX 3080 10GB RAM: 32 GB (4x8GB) DDR4 3600 Monitor: 3840x2160@144Hz with G-SYNC Compatible enabled
Issues Game runs great. No crashes so far. Some slowdown when transitioning between screens; mitigated by reducing internal resolution upscaling.
Hi @darmokan,
Did you continue laying this game for a while and still no crashes? If you can let me know I will load it back up and re-test it with the new version as this is a game I really want tot play !
Hi @darmokan,
Did you continue laying this game for a while and still no crashes? If you can let me know I will load it back up and re-test it with the new version as this is a game I really want tot play !
I've crashed to desktop three times on trying to enter the Eastern Cave toward the beginning of the game, but no other crashes before or since then. That was 3 out of 5 attempts to enter the cave, two of which were using Internal Resolution Upscaling at 2x instead of 4x.
I beat the game on my Vita when I bought it right when it came out in 2016, and I'm keen on finishing it in Vita3K. I'll continue to post my experience here.
Game summary
Vita3K summary
Test environment summary
Issues
Log
vita3k.log