Vita3K / compatibility

Commercial game compatibility database
MIT License
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Plastic Memories [PCSG00931] #347

Open zyf722 opened 4 years ago

zyf722 commented 4 years ago

Game summary

Vita3K summary

Test environment summary

Issues

Game freezes with error "Vita3K has stopped working" after boot. (On Windows 7) Game closes itself immediately after boot. (On Windows 10)

Screenshots

Log

vita3k.log

Recommended labels

Lakr233 commented 4 years ago

893D7C0CEAAE3B57C4E2A7A66A404030

zyf722 commented 4 years ago

@Zangetsu38 Sorry for not using English m(-_-)m @Co2333 How did you do that? I didn't have time to see your latest comment.

Lakr233 commented 4 years ago

There are some buffer data that should be there but turns out it’s nulllptr. So we needs to create it if it is null, alloc memory and assign it manually. The next pr would be soon. Stay tuned.

zyf722 commented 4 years ago

@Co2333 Pretty cool! I'm looking forward to it.

Arcenzz commented 4 years ago

I have launch the game, and for me, the game crash WHEN the menu appeared, but i saw the logo of the devolopper, but i don't now if I can report it somewhere (i'm very bad at english, so wola). there is the logs if anyone want. vita3k.log

Lakr233 commented 4 years ago

you can try to break the audio to avoid sceKernelLockLwMutex dead lock. just use a debuger and interrupt the process at the intro video, this will break the audio and let you play the game.

ps, I dont know if the text texture render fixed, you are on your own to test it out~

Arcenzz commented 4 years ago

When I launch the game, there is a textbox (I dont now the english name), but no text inside, so i dont think the bug is fixed

Arcenzz commented 4 years ago

And just, how I do to play the game, because I don't know how to do, please.

Arcenzz commented 4 years ago

I can't find the sceKernelLockLwMutex in the debug, plz help ! (and also I don't know how the command to interrupt a process)

Itzcomment commented 3 years ago

you can try to break the audio to avoid sceKernelLockLwMutex dead lock. just use a debuger and interrupt the process at the intro video, this will break the audio and let you play the game.

ps, I dont know if the text texture render fixed, you are on your own to test it out~

Hey you said that we could probably interrupt it by doing the debug, I'm completely new to this so im sorry if I sound a little stupid. I don't quite know where to get the debugger, is it like an inbuilt software for Vita3k or do I need to download an external app software to work it? And if so how would we operate the debugger? Thank you for the trouble

Zangetsu38 commented 3 years ago

Here it works like this:

✅ - Intro video has audio ✅ - Menu displayed ❌ - The game is muted ❌ - Texts aren't displayed

Screenshot1

Screenshot2

Screenshot3

Log file vita3k.log

intro with sound is noçrmal, no relate game, is just video

Itzcomment commented 3 years ago

Here it works like this: ✅ - Intro video has audio ✅ - Menu displayed ❌ - The game is muted ❌ - Texts aren't displayed Screenshot1 Screenshot2 Screenshot3 Log file vita3k.log

intro with sound is noçrmal, no relate game, is just video

From what I can understand from you is that the game will "load", there will be a menu and intro video and it stops functioning. But the problem I have is similar to Arcenzz where there is the error scekernellocklwmutex and then it crashes at the start game area.

I assume the game is still being fixed for vita3k, and that there is currently no fix for both issues?

Thank you for responding to my question

bennylii commented 2 years ago

new response

✅ intro ✅ play game ✅ text ✅ system SE ❌ some scene background can't be displayed ❌ no voice

image image image image

game info

可塑性记忆[PCSG00931][日版][汉化][Mai][chenjunan02] (translate version)

test environment

CPU :amd 4800u GPU: vega8 RAM:16GB LPDDR4X on board OS:21H2 19044

vita3k

version:v0.1.5 2603-8daf6c6f vita3k.log

hiroshiyuri commented 2 years ago

✅ intro ✅ play game ✅ text ✅ system SE ❌ some scene background can't be displayed ✅ no voice

screenshot-background-black

Now there are only a few issues left Thank you everyone for work! 🤝

hiroshiyuri commented 2 years ago

Screenshot_1_Plastic Memories  PCSG00931

Perfect! 👍

Screenshot_2_Plastic Memories  PCSG00931

[19:01:06.930] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0xB0800000
[19:01:06.932] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0xB0800000
[19:01:06.933] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0xB0800000

Only some scenarios 🙂

KrisCris commented 1 year ago

Recorded in Steam Deck. Vita3K version: 0.1.6 2979-eb9baefe

Vulkan runs the game better. But still, backgrounds are not showing up.

https://user-images.githubusercontent.com/38860226/212198798-62ff4f0a-4797-4eb0-9bfb-cab09ee55654.mp4

hiroshiyuri commented 1 year ago

Rebuild done! 2981 here 👍

Screenshot2_graphic_ok

KrisCris commented 1 year ago

Rebuild done! 2981 here 👍

Screenshot2_graphic_ok

Awesome, can I get a Linux build?

hiroshiyuri commented 1 year ago

Awesome, can I get a Linux build?

You can make a build from my repo or wait for an official release

https://github.com/Vita3K/Vita3K/blob/master/building.md#linux

I dont know if I need permission to open a PR 🤔

KrisCris commented 1 year ago

I dont know if I need permission to open a PR 🤔

Maybe you can open the PR, then at least someone can see it.

KrisCris commented 1 year ago

You can make a build from my repo or wait for an official release

https://github.com/Vita3K/Vita3K/blob/master/building.md#linux

Thanks, It worked great for me!

For people who also are interested in building it, you need to add --config Release at the end of the build command to get the release build, otherwise, it runs slow as hell lol

hiroshiyuri commented 1 year ago

This is the new PR:

https://github.com/Vita3K/Vita3K/pull/2284

👍