Vita3K / compatibility

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LittleBigPlanet™ PlayStation®Vita [PCSA00017] #495

Open Foxlum opened 3 years ago

Foxlum commented 3 years ago

App summary

Vita3K summary

Issues

Crash during boot, various unimplemented or stubbed functions.

Screenshots

None

Log

vita3k.log

Recommended labels

poudink commented 3 years ago

Can't reproduce. Even tried using the same version you were using. The game displays the warning screen, then the ESRB screen, then the loading screen (with some graphical glitches) and then eventually changes into a black screen.

Newer versions seem to have a regressed though. The game starts with a black screen, then eventually displays part of the loading screen for a split second before going back to a black screen.

Even then though, it should get "Intro" status.

Foxlum commented 2 years ago

LBPV seems to have gotten better within this year on the latest at this moment. Vita3K/Vita3K@5fb2c75fc45f5ac77a5b37a05bde4d19409dbe1d Has the current issue of a lot of failing unknown color formats, and surface format uncastablity, but will run without major functional issue. But it has now lost text as a possible regression to previous commits, but the text was there in the last build tested privately, I believe Vita3K/Vita3K@9889c472a986e54359a120eee3e51cccd40f9e77 but I'm not guaranteed certain. vita3k.zip

ghost commented 2 years ago

As of Vita3K/Vita3K@05cd419 the text is appearing again and the graphics are fixed so there's no annoying yellow square blocking the view bandicam 2022-06-08 11-47-42-104 Audio is also now working.

ghost commented 1 year ago

As of Vita3K/Vita3K@771e829, lighting has been improved and audio is now working but it sounds robotic and slow. I got some screenshots of it running on a 10th gen Core i7 with a RTX 2080 SUPER and 32GB RAM with Windows 11. Screenshot_20221031_071030 Screenshot_20221031_071044 Not to mention that game freezes for a few seconds when compiling shaders. I have a log file but I can't share it just yet.

ghost commented 1 year ago

Vita3K/Vita3K@692549a has fixed the rendering a bit more with a Nvidia GPU. Images in prize bubbles are now appearing and some models in the introduction map now show textures. I also uploaded 2 images showing the world model rendering on a May 27, 2022 build of Vita3K to the rendering on the current build just to show how much progress has been made on the graphics part. bandicam 2022-05-27 08-06-19-237 May 27, 2022

Screenshot_20221107_055136 November 7, 2022

ghost commented 1 year ago

In Vita3K/Vita3K@6ee36b6, the brightness/darkness issue has been fixed. Screenshot_20221121_081959

ghost commented 1 year ago

In Vita3K/Vita3K@4a50a4e, some images in prize bubbles and in UI look corrupted with shader compilation, however most textures load correctly with upscaling enabled. I have a log file but I was forced to put it in a ZIP file because the log file was COLOSSAL. vita3k.zip

ghost commented 1 year ago

On latest Vita3K build, audio is faster but still sounds robotic.

sans-2233 commented 1 year ago

Screenshot_20230226_160037_org vita3k emulator

The vulkan renderer only needs surface synchronization to play normally.Now you can only play creative mode.

ghost commented 1 year ago

I will try Vulkan nown

ghost commented 1 year ago

@sans-2233 Your screenshot was made in Android, with Vulkan I get this: Screenshot_20230303_015920

sans-2233 commented 1 year ago

@ArbestRi You can open the plane view angle in the creative mode, and it will be displayed normally when you return to the space capsule.

ghost commented 1 year ago

How? I only see this (this is on OpenGL) image

sans-2233 commented 1 year ago

You need to complete the first chapter of story mode to unlock the creation mode

ghost commented 1 year ago

The game requires surface sync to render properly. Try running LBPV with Vulkan and the surface sync PR build on a PC

ghost commented 1 year ago

In Vita3K build 3095, graphics are magnitudes improved with Vulkan renderer. Screenshot 2023-04-08 110250

sans-2233 commented 1 year ago

Why does the game crash when I use the vulkan renderer

ghost commented 1 year ago

@sans-2233 Restart Vita3K when switching between render backends

sans-2233 commented 1 year ago

It doesn't seem to work. The game flashes when the game is rendering the capsule. 2e8707303a4c6b16

sans-2233 commented 1 year ago

image How can I solve this problem?

Foxlum commented 1 year ago

image How can I solve this problem?

Likely a driver problem, if you can try updating them to see if that fixes it.

ghost commented 1 year ago

This might be Ingame+ now, the weird lines on the screen have been fixed in the recent updates image

Lupiax commented 1 year ago

Hello, @ArbestRiAgain could I ask what hardware are you using, and what settings did you use to manage to run this game without graphical issues since I am unable to reproduce this on any of my devices.

ghost commented 1 year ago

Shader cache and Vulkan enabled on Vita3K. also:

Lupiax commented 1 year ago

Hello again @ArbestRiAgain mind contacting me on discord? Lupia#4123, I would like to request your assistance to get LBP working.

ghost commented 1 year ago

Played for 13 minutes on latest build, with FSR and 2x upscaling. Robotic audio and the unneeded head tilting has been fixed, but when adding stickers to the pod, almost all of it turns yellow. image

ghost commented 1 year ago

Yes, I also used Cubeb. The pod looks normal if you don't add any stickers on it

Lupiax commented 1 year ago

👍

DanielH-Diatomaceous commented 1 year ago

Anyways to get this progress to the android APK?

ghost commented 1 year ago

On latest Vita3K build, overlapping text has been fixed and some other graphical bugs were fixed. image image We should move this to Playable!

othmanead commented 1 year ago

the very first introductory level is broken, shadows were all over the place at one point, game is darker than normal so it's ingame+ but a lot of progress has been made!

RZ302 commented 1 year ago

This doesn't seem very playable to me yet. On my Steam Deck (AMD APU, Linux) this game's 3D elements are mostly white with just a few green or gray visible shapes from time to time. While on my PC (NVIDIA GPU, Windows) the game just looks broken. I attached a screenshot of the tutorial level there. grafik

RZ302 commented 1 year ago

grafik here's a screenshot from the Steam Deck using Vulkan, in case someone was wondering what I mean. Quite weird that the bottom left corner looks normal. That makes me assume that this could be easily fixed.

poudink commented 1 year ago

Having the same problems on my Steam Deck. With OpenGL, there are a ton of graphical issues, but the main one is that most of the screen is blurred. Not very playable. 20230719213529_1 Vulkan is way worse. All white and green. 20230719213336_1

ThunderCapKane commented 1 year ago

This doesn't seem very playable to me yet. On my Steam Deck (AMD APU, Linux) this game's 3D elements are mostly white with just a few green or gray visible shapes from time to time. While on my PC (NVIDIA GPU, Windows) the game just looks broken. I attached a screenshot of the tutorial level there. grafik

Heya, funny question, but has this issue been fixed on the Steam Deck yet? Thanks in advance!

poudink commented 1 year ago

No.

ArmenKocharyan commented 1 year ago

On my Redmi Note 7 (Not a powerful phone by any means) it crashes right at the start if I choose Vulkan and shows a white screen with OpenGL, with an incredibly laggy audio

If I understood it right from this thread - the game doesn't run on Android devices?

joseph22233 commented 11 months ago

ive downloaded the log im on a high end laptop and im getting a white screen how come on can run lbp on ps3 emu but cant run lbp vita without a white screen the pause menu is there but theres is no player theres subtitles two and the intro cutscene is there and so is the warning so why isnt it working

wdewew

ghost commented 11 months ago

ive downloaded the log im on a high end laptop and im getting a white screen how come on can run lbp on ps3 emu but cant run lbp vita without a white screen the pause menu is there but theres is no player theres subtitles two and the intro cutscene is there and so is the warning so why isnt it working

wdewew

You need surface sync enabled in Vita3K GPU settings

RZ302 commented 10 months ago

Situation got only worse on the Steam Deck with recent updates. Vulkan got weird flickering in addition to being white, and the audio is extremely slow and stuttering.

tronbrahim1beacon commented 9 months ago

on Macbook 2020 lbp has no Image and has a glitch that crashes

ghost commented 8 months ago

With the latest Vita3K update, in the introduction level the graphics that are supposed to be displayed at the start flicker and then disappear at certain moments.

ghost commented 8 months ago

Also for whatever reason the game forces the SDL audio backend now.

Fewnity commented 8 months ago

I'm still getting the robotic audio and lot of graphics elements are missing :/

ghost commented 8 months ago

I'm still getting the robotic audio and lot of graphics elements are missing :/

At least in the introduction level many graphics are missing.

yaboifungi commented 6 months ago

Can someone test the game now?

Nyabsi commented 6 months ago

Can someone test the game now?

Test it yourself

Fewnity commented 6 months ago

@yaboifungi There is graphicals issue and missings objects. And there is some slow down. But the audio is okay when using Cubeb Audio backend.

yaboifungi commented 6 months ago

Can someone test the game now?

Test it yourself

Bro my phone is mali🙉

Nyabsi commented 6 months ago

Can someone test the game now?

Test it yourself

Bro my phone is mali🙉

Totally forgot Vita3K even had Android version...