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Gundam Breaker 3 BREAK EDITION [PCSH10042] #682

Open othmanead opened 2 years ago

othmanead commented 2 years ago

App summary

Vita3K summary

Test environment summary

Issue:

Log

vita3k.log

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othmanead commented 2 years ago

Vita3K summary

Test environment summary

Issue:

Game goes ingame but besides the hud everything is black

Screenshots:

image

Log

vita3k.log

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Reisrat commented 1 year ago

Vita3K summary

Test environment summary

Issue:

When run using OpenGL, license screens do not display, environmental textures are flat white, Gunpla models flash wildly as the viewing angle changes, and audio crackles during sortie sequence. In-game cinematics, such as minibosses spawning, "burn in" the screen before they begin. Post-mission cinematics duplicate character portraits as the background, and text is made unreadable when returning to the hub. Console continuously reports [renderer::gl::color::translate_internal_format] errors, primarily 0x31000000, with 0xB0800000 in smaller pockets. When run using Vulkan, game crashes at license screens with error "[16:05:43.998] |C| [logging::exception_handler]: Exception 0xE06D7363 C++ EH exception. vk::Device::createGraphicsPipeline: ErrorDeviceLost"

Screenshots:

Vita3K_2023-03-09_15-50-07 Vita3K_2023-03-09_15-51-18 Vita3K_2023-03-09_15-57-27 Vita3K_2023-03-09_15-59-33 Vita3K_2023-03-08_17-50-16

Log

vita3k.log

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DanielMB62 commented 1 year ago

from what i can tell the emulator cant read the textures propperly