Open othmanead opened 2 years ago
Game goes ingame but besides the hud everything is black
When run using OpenGL, license screens do not display, environmental textures are flat white, Gunpla models flash wildly as the viewing angle changes, and audio crackles during sortie sequence. In-game cinematics, such as minibosses spawning, "burn in" the screen before they begin. Post-mission cinematics duplicate character portraits as the background, and text is made unreadable when returning to the hub. Console continuously reports [renderer::gl::color::translate_internal_format] errors, primarily 0x31000000, with 0xB0800000 in smaller pockets. When run using Vulkan, game crashes at license screens with error "[16:05:43.998] |C| [logging::exception_handler]: Exception 0xE06D7363 C++ EH exception. vk::Device::createGraphicsPipeline: ErrorDeviceLost"
from what i can tell the emulator cant read the textures propperly
App summary
Vita3K summary
Test environment summary
Issue:
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Log
vita3k.log
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