Open gymzatan opened 2 years ago
Multiple texture and shader loading problems, major and minor. Backgrounds not loading at all, occasional blackscreening. See captures for examples. Framerate is fine, as mentioned before, light screentearing as well.
https://github.com/Vita3K/compatibility/assets/147438798/5bcfa80e-f216-48cc-9747-203db0e6ced4
https://github.com/Vita3K/compatibility/assets/147438798/ab623943-222a-4dcd-8d0e-7ee3b63f66d6
https://github.com/Vita3K/compatibility/assets/147438798/286ba175-8b8a-444c-9f5c-ac1ea6789aa3
https://github.com/Vita3K/compatibility/assets/147438798/90752a1a-256b-4f58-a9c3-38de4687213c
https://github.com/Vita3K/compatibility/assets/147438798/29124c30-0ce9-4a2b-b47d-cb54412adaa4
Same issues arise on Vulkan instead of OpenGL:
https://github.com/Vita3K/compatibility/assets/147438798/4c6837e0-7ee3-43bf-aa1c-175da4e8578a
The white boss issue should be partially fixed (it's still white but "less"), you need to clear your shader cache to see it.
Okay, I gave it another whirl on the same specs with the update installed. I can see the improvement on my end, too!!
https://github.com/Vita3K/compatibility/assets/147438798/51320e1e-f595-4582-ac0b-8ca87b5fe3ae
It's definitely working better now. I'll check on the ophan orlando model in a bit, too. Glad that this issue seems fixable
The Ophan Orlando model seems perfectly fine, now!
https://github.com/Vita3K/compatibility/assets/147438798/f6b5e23c-7656-4791-897d-3fe2bc0ee9b7
So I think that could be considered fixed.
https://github.com/Vita3K/compatibility/assets/147438798/93dc142b-d24a-4683-9b80-e15c2b8aba7c
Graphic issue still persists on most current build, same test environment.
App summary
Vita3K summary
Test environment summary
Issues
Game runs at full speed (20 FPS). No issue detected.
Screenshots
Log
vita3k.log
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