Open HorrorTroll opened 6 years ago
Game plays with no issues
When using Android version of Vita3k, crashes in one of the opening scenes on Samsung Galaxy S23. Does not crash at the same spot in Anbernic RG505. Crash so hard that even built-in screen recorder goes down with it, so can't record it. But the scene is about 30s into the "New Game".
Using Vulcan backend and generally the same (default) settings. Tried on Galaxy S23 1x and 2x resolutions and several other option combinations, but nothing appears to help.
Update: can confirm that the same crash is also happening with AYN Odin2, so looks like it's an Adreno 740 problem. Odin2 hangs on this (I guess shader compilation) and needs to be power-cycled.
Why does my vita3k trails of cold steel doesn't work right? The cutscene picture is really bad.
all of it is dark except a small part below.
Vita3K summary
- Version: v0.2.0
- Build number: 3496
- Commit hash: Vita3K/Vita3K@4a2c6582
- CPU backend: Dynarmic
Test environment summary
- Tested by: Ggamergirl011158
- OS: Windows 11
- CPU: Intel i5-12500H
- GPU: Intel (R) Iris (R) Xe Graphics
- RAM: 16 GB
Issue:
Missing Textures (high renderer accuracy)
Screenshots:
![]()
Log
Recommended labels
- Ingame +
Game summary
Vita3K summary
Test environment summary
Issues
Crash
Screenshots
Not for moment
Log
vita3k.log Patch vita3k.log
Recommended labels
Crash