Vita3K / compatibility

Commercial game compatibility database
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Macross Delta: Scramble [PCSG00947] #905

Open Nova-0 opened 2 years ago

Nova-0 commented 2 years ago

App summary

Vita3K summary

Test environment summary

Issues

OpenGL and Vulkan mode screen flashes

Screenshots

SSBY@U1H5I7D_{(_ LOK7PC

Log

vita3k.log

Recommended labels

PaladinChalybs commented 1 year ago

Tested, still not playable on my PC. Screen is mostly black with random flashes showing gameplay. i5-11300H @ 3.10GHz, FX516PC, 16Gb DDR4, GeForce RTX 3050 4Gb GDDR6, Windows 10 Home. Log attached. vita3k.log

KronicKiller commented 1 year ago

same gota working hub but none of the level ocational flashing of the level

KronicKiller commented 1 year ago

https://www.youtube.com/watch?v=KDf4N1vLlw0 mine does exactly that 3900x with 3090 windows 11

Zazazasu commented 1 year ago

same here

Zinogre331 commented 1 year ago

yeah its not playable the gameplay is just a flashing screen black and white. the UI works perfectly fine tho.

McFly5050 commented 1 year ago

Same issues above as well. Just black screen. Would love to see this game working.

cityracoon commented 11 months ago

maybe this is possible I played this game today. it is possible but not perfect 2023-10-29 23 23 51

BriaN890501 commented 11 months ago

Can confirm playable(on steam deck) but there's still some issue OpenGL cause UI glitches / Some effect (missile trail, engine flare, bullet) missing when using vulkan

l2radamanthys commented 9 months ago

Regular performance, some rendering issues on white backgrounds with OpenGL. With Vulkan, rendering is better but tends to crash. Ammunition and missile trails are not visible (they are visible in some parts with OpenGL). The game UI works well, but it's cumbersome as playing a single mission may lead to a crash or hang on the next attempt.

SO: Windows 10 RTX 3080 TI 32 Gb RAM

msolehab commented 2 months ago

Same issue, after a single mission, next mission will cause the game to crash. On the other hand I have issue where some mech just have blinding lights, even turning off "Disable Surface Sync" won't help