Vita3K / compatibility

Commercial game compatibility database
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Call of Duty® Black Ops: Declassified [PCSE00097] #993

Open Alecerzea opened 1 year ago

Alecerzea commented 1 year ago

App summary

Vita3K summary

Test environment summary

Issues

Stays in the launch screen and never acces the gameplay

Screenshots

image

Log

vita3k.log

Recommended labels

Alecerzea commented 1 year ago

Its ingame now, the update 1.02 breaks completely the game on the emulator

Alecerzea commented 1 year ago

image

ajmalshaikh88 commented 1 year ago

Hi Team

Any Update on This Game

About Graphic Fixing as i am also unable to play as Same black screen come while game start.

Device : Poco X3 pro Processor : Snapdragon 860 Chipset | Qualcomm Snapdragon 860 (7 nm) CPU : Octa-core (1x2.96 GHz Kryo 485 Gold & 3x2.42 GHz Kryo 485 Gold & 4x1.78 GHz Kryo 485 Silver) GPU : Adreno 640

Tha14 commented 1 year ago

https://github.com/Vita3K/compatibility/assets/5931740/9881627f-a553-4072-a426-c88c53974038

With OpenGL the behavior is about the same with the only difference that the screen is much darker.

Alecerzea commented 1 year ago

image With Vulkan is not so bad, nowadays the update doesnt break the game, I hvae it installed

Gerold55 commented 1 year ago

I tried to boot up COD and it just crashes now.

Tha14 commented 1 year ago

I tried to boot up COD and it just crashes now.

Can you provide what the settings you used are and what hardware you tried running it on?

Tha14 commented 1 year ago

It is now crashing for me in v0.1.8 3197-6c900b2a and I'm not sure why. It's looking for a video files to play as an intro but that file doesn't exist in the original game from what I can tell:

LOG ```` [01:05:03.006] |C| [SDL_main]: PLEASE. DO NOT RUN VITA3K AS ADMIN OR WITH ADMIN PRIVILEGES. [01:05:03.015] |I| [config::init_config]: backend-renderer: Vulkan [01:05:03.015] |I| [config::init_config]: log-level: 1 [01:05:03.174] |I| [SDL_main]: Vita3K v0.1.8 3197-6c900b2a [01:05:03.174] |I| [SDL_main]: Number of logical CPU cores: 12 [01:05:03.175] |I| [SDL_main]: Available ram memory: 32678 MiB [01:05:03.316] |I| [renderer::vulkan::VKState::create]: Vulkan device: NVIDIA GeForce GTX 1660 SUPER [01:05:03.317] |I| [renderer::vulkan::VKState::create]: Driver version: 531.18.0.0 [01:05:03.318] |I| [renderer::vulkan::VKState::create]: Memory mapping is enabled [01:05:03.687] |I| [renderer::vulkan::ScreenRenderer::setup]: Present mode: Mailbox [01:05:03.928] |W| [compat::load_compat_app_db]: Title ID tal komba is invalid. Please check GitHub issue 1600 and verify it! [01:05:03.934] |W| [compat::load_compat_app_db]: App with Title ID PCSG00244 has an issue but no status label. Please check GitHub issue 1599 and request a status label be added. [01:05:03.937] |W| [compat::load_compat_app_db]: App with Title ID PCSG00448 has an issue but no status label. Please check GitHub issue 1598 and request a status label be added. [01:05:03.939] |W| [compat::load_compat_app_db]: App with Title ID PCSG00909 has an issue but no status label. Please check GitHub issue 1597 and request a status label be added. [01:05:03.940] |W| [compat::load_compat_app_db]: App with Title ID PCSD00005 has an issue but no status label. Please check GitHub issue 1594 and request a status label be added. [01:05:03.943] |W| [compat::load_compat_app_db]: App with Title ID PCSA00127 has an issue but no status label. Please check GitHub issue 1578 and request a status label be added. [01:05:04.098] |I| [compat::update_compat_app_db]: Applications compatibility database is up to date. [01:05:06.085] |I| [load_app_impl]: cpu-backend: Dynarmic [01:05:06.085] |I| [load_app_impl]: CPU Optimisation state: true [01:05:06.087] |I| [load_app_impl]: ngs state: true [01:05:06.088] |I| [load_app_impl]: Resolution multiplier: 1 [01:05:06.090] |I| [load_app_impl]: 1 Controllers Connected [01:05:06.090] |I| [load_app_impl]: Controller 0: Xbox 360 Controller [01:05:06.091] |I| [load_app_impl]: modules mode: Automatic [01:05:06.092] |I| [load_app_impl]: Title: Call of Duty® Black Ops: Declassified [01:05:06.092] |I| [load_app_impl]: Serial: PCSE00097 [01:05:06.093] |I| [load_app_impl]: Version: 1.00 [01:05:06.094] |I| [load_app_impl]: Category: gd [01:05:06.104] |I| [load_self]: app0:sce_module/libc.suprx: Skipping special segment 0x6fffff01... [01:05:06.104] |I| [load_self]: Loaded module segment 0 @ [0x00005000 - 0x000417DC / 0x81000000] (size: 0x0003C7DC) of module app0:sce_module/libc.suprx [01:05:06.105] |I| [load_self]: Loaded module segment 1 @ [0x00042000 - 0x00044374 / 0x8103D000] (size: 0x00002374) of module app0:sce_module/libc.suprx [01:05:06.107] |I| [load_self]: Linking SELF app0:sce_module/libc.suprx... [01:05:06.107] |D| [load_var_exports]: NID 0x6c2224ba (NID_MODULE_INFO) at 0x33220 [01:05:06.108] |I| [pre_load_module]: Pre-load module SceLibc (at "sce_module/libc.suprx") loaded [01:05:06.114] |I| [load_self]: app0:sce_module/libfios2.suprx: Skipping special segment 0x6fffff01... [01:05:06.115] |I| [load_self]: Loaded module segment 0 @ [0x00045000 - 0x000671B0 / 0x81000000] (size: 0x000221B0) of module app0:sce_module/libfios2.suprx [01:05:06.115] |I| [load_self]: Loaded module segment 1 @ [0x00068000 - 0x0006D1B8 / 0x81023000] (size: 0x000051B8) of module app0:sce_module/libfios2.suprx [01:05:06.121] |I| [load_self]: Linking SELF app0:sce_module/libfios2.suprx... [01:05:06.122] |D| [load_var_exports]: NID 0x6c2224ba (NID_MODULE_INFO) at 0x60cb0 [01:05:06.123] |I| [pre_load_module]: Pre-load module SceLibFios2 (at "sce_module/libfios2.suprx") loaded [01:05:06.127] |I| [load_self]: app0:sce_module/libult.suprx: Skipping special segment 0x6fffff01... [01:05:06.127] |I| [load_self]: Loaded module segment 0 @ [0x0006E000 - 0x0008206C / 0x81000000] (size: 0x0001406C) of module app0:sce_module/libult.suprx [01:05:06.130] |I| [load_self]: Loaded module segment 1 @ [0x00083000 - 0x00083814 / 0x81015000] (size: 0x00000814) of module app0:sce_module/libult.suprx [01:05:06.135] |I| [load_self]: Linking SELF app0:sce_module/libult.suprx... [01:05:06.136] |D| [load_var_exports]: NID 0x6c2224ba (NID_MODULE_INFO) at 0x7eb68 [01:05:06.136] |I| [pre_load_module]: Pre-load module SceUlt (at "sce_module/libult.suprx") loaded [01:05:06.144] |I| [load_self]: Loaded module segment 0 @ [0x00084000 - 0x000D4F04 / 0x81000000] (size: 0x00050F04) of module vs0:sys/external/libSceFt2.suprx [01:05:06.145] |I| [load_self]: Loaded module segment 1 @ [0x000D5000 - 0x000D52F4 / 0x81051000] (size: 0x000002F4) of module vs0:sys/external/libSceFt2.suprx [01:05:06.149] |I| [load_self]: Linking SELF vs0:sys/external/libSceFt2.suprx... [01:05:06.150] |D| [load_var_exports]: NID 0x936c8a78 (SYSLYB) at 0xc07dc [01:05:06.151] |D| [load_var_exports]: NID 0x6c2224ba (NID_MODULE_INFO) at 0xbff10 [01:05:06.151] |I| [pre_load_module]: Pre-load module SceLibft2 (at "sys/external/libSceFt2.suprx") loaded [01:05:06.154] |I| [load_self]: Loaded module segment 0 @ [0x000D6000 - 0x000E5F14 / 0x81000000] (size: 0x0000FF14) of module vs0:sys/external/libpvf.suprx [01:05:06.155] |I| [load_self]: Loaded module segment 1 @ [0x000E6000 - 0x000E6008 / 0x81010000] (size: 0x00000008) of module vs0:sys/external/libpvf.suprx [01:05:06.156] |I| [load_self]: Linking SELF vs0:sys/external/libpvf.suprx... [01:05:06.158] |D| [load_var_exports]: NID 0x936c8a78 (SYSLYB) at 0xe4710 [01:05:06.158] |D| [load_var_exports]: NID 0x6c2224ba (NID_MODULE_INFO) at 0xe4300 [01:05:06.159] |I| [pre_load_module]: Pre-load module SceLibPvf (at "sys/external/libpvf.suprx") loaded [01:05:06.350] |I| [load_self]: app0:eboot.bin: Skipping special segment 0x6fffff01... [01:05:06.350] |I| [load_self]: Loaded module segment 0 @ [0x81000000 - 0x8191E6A4 / 0x81000000] (size: 0x0091E6A4) of module app0:eboot.bin [01:05:06.351] |I| [load_self]: Loaded module segment 1 @ [0x8191F000 - 0x8218E2F4 / 0x8191F000] (size: 0x0086F2F4) of module app0:eboot.bin [01:05:06.353] |I| [load_self]: Linking SELF app0:eboot.bin... [01:05:06.354] |D| [load_var_exports]: NID 0x6c2224ba (NID_MODULE_INFO) at 0x817c1f1c [01:05:06.355] |D| [load_var_exports]: NID 0x70fba1e7 (SCE_PROC_PARAMS) at 0x8191fe14 [01:05:06.355] |I| [load_app_impl]: Main executable GameNGP (eboot.bin) loaded [01:05:06.358] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 1/24 [01:05:06.361] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 2/24 [01:05:06.374] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 3/24 [01:05:06.387] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 4/24 [01:05:06.400] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 5/24 [01:05:06.414] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 6/24 [01:05:06.428] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 7/24 [01:05:06.441] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 8/24 [01:05:06.454] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 9/24 [01:05:06.467] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 10/24 [01:05:06.481] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 11/24 [01:05:06.494] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 12/24 [01:05:06.507] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 13/24 [01:05:06.520] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 14/24 [01:05:06.534] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 15/24 [01:05:06.547] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 16/24 [01:05:06.560] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 17/24 [01:05:06.574] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 18/24 [01:05:06.587] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 19/24 [01:05:06.600] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 20/24 [01:05:06.614] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 21/24 [01:05:06.627] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 22/24 [01:05:06.640] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 23/24 [01:05:06.654] |I| [renderer::vulkan::VKState::precompile_shader]: Program Compiled 24/24 [01:05:06.681] |D| [run_app]: Running module_start of library: SceLibc at address 0x55e5 [01:05:06.701] |I| [export_sceIoOpen]: Opening file: tty0: [01:05:06.701] |I| [export_sceIoOpen]: Opening file: tty0: [01:05:06.704] |I| [export_sceIoOpen]: Opening file: tty1: [01:05:06.711] |I| [run_app]: Module SceLibc (at "app0:sce_module/libc.suprx") module_start returned 0x0 [01:05:06.714] |D| [run_app]: Running module_start of library: SceLibFios2 at address 0x45001 [01:05:06.730] |W| [stubbed_impl]: Stubbed sceKernelGetProcessId import called. (pid: 0) [01:05:06.730] |W| [unimplemented_impl]: Unimplemented _sceFiosKernelOverlayGetList import called. [01:05:06.731] |I| [run_app]: Module SceLibFios2 (at "app0:sce_module/libfios2.suprx") module_start returned 0x0 [01:05:06.733] |D| [run_app]: Running module_start of library: SceUlt at address 0x71b71 [01:05:06.749] |I| [run_app]: Module SceUlt (at "app0:sce_module/libult.suprx") module_start returned 0x0 [01:05:06.754] |I| [load_module]: Loading module ID: 0x4 [01:05:06.758] |I| [load_self]: sys/external/libhttp.suprx: Skipping special segment 0x6fffff01... [01:05:06.758] |I| [load_self]: Loaded module segment 0 @ [0x00129000 - 0x00146150 / 0x81000000] (size: 0x0001D150) of module sys/external/libhttp.suprx [01:05:06.759] |I| [load_self]: Loaded module segment 1 @ [0x00147000 - 0x00147640 / 0x8101E000] (size: 0x00000640) of module sys/external/libhttp.suprx [01:05:06.760] |I| [load_self]: Linking SELF sys/external/libhttp.suprx... [01:05:06.761] |D| [load_var_exports]: NID 0x936c8a78 (SYSLYB) at 0x144e68 [01:05:06.761] |D| [load_var_exports]: NID 0x6c2224ba (NID_MODULE_INFO) at 0x141ca0 [01:05:06.762] |I| [load_module]: Module SceLibHttp (at "sys/external/libhttp.suprx") loaded [01:05:06.762] |D| [load_module]: Running module_start of module: SceLibHttp [01:05:06.763] |I| [load_module]: Module SceLibHttp (at "sys/external/libhttp.suprx") module_start returned 0x0 [01:05:06.773] |I| [load_self]: Loaded module segment 0 @ [0x00148000 - 0x001AEEA4 / 0x81000000] (size: 0x00066EA4) of module sys/external/libssl.suprx [01:05:06.773] |I| [load_self]: Loaded module segment 1 @ [0x001AF000 - 0x001B4188 / 0x81067000] (size: 0x00005188) of module sys/external/libssl.suprx [01:05:06.775] |I| [load_self]: Linking SELF sys/external/libssl.suprx... [01:05:06.775] |D| [load_var_exports]: NID 0x936c8a78 (SYSLYB) at 0x19a9b0 [01:05:06.776] |D| [load_var_exports]: NID 0x6c2224ba (NID_MODULE_INFO) at 0x194c70 [01:05:06.776] |I| [load_module]: Module SceLibSsl (at "sys/external/libssl.suprx") loaded [01:05:06.976] |I| [export_sceIoOpen]: Opening file: app0:/misc/commandlineargs.txt [01:05:07.028] |W| [unimplemented_impl]: Unimplemented sceKernelChangeThreadVfpException import called. [01:05:07.028] |W| [unimplemented_impl]: Unimplemented _sceFiosKernelOverlayThreadSetDisabled import called. [01:05:07.086] |W| [unimplemented_impl]: Unimplemented _sceFiosKernelOverlayGetRecommendedScheduler import called. [01:05:07.091] |I| [export_sceIoOpen]: Opening file: app0:/build.psa [01:05:07.109] |I| [export_sceIoOpen]: Opening file: app0:/build.psa [01:05:07.277] |W| [unimplemented_impl]: Unimplemented sceAppUtilInit import called. [01:05:07.702] |W| [stubbed_impl]: Stubbed sceGxmMapFragmentUsseMemory import called. (always return success) [01:05:07.762] |W| [unimplemented_impl]: Unimplemented sceCommonDialogSetConfigParam import called. [01:05:07.774] |W| [unimplemented_impl]: Unimplemented sceScreenShotDisable import called. [01:05:07.776] |W| [stubbed_impl]: Stubbed sceNetCtlInit import called. (Stub) [01:05:07.780] |W| [unimplemented_impl]: Unimplemented sceNpAuthInit import called. [01:05:07.780] |W| [unimplemented_impl]: Unimplemented sceNpBasicInit import called. [01:05:07.781] |W| [unimplemented_impl]: Unimplemented sceNpTusInit import called. [01:05:07.783] |W| [unimplemented_impl]: Unimplemented sceNpBasicRegisterHandler import called. [01:05:07.792] |W| [stubbed_impl]: Stubbed sceGxmGetRenderTargetMemSize import called. (2MiB emuenv mem) [01:05:07.842] |W| [stubbed_impl]: Stubbed sceGxmMapVertexUsseMemory import called. (always return success) [01:05:07.982] |W| [unimplemented_impl]: Unimplemented sceMotionStartSampling import called. [01:05:07.982] |W| [unimplemented_impl]: Unimplemented sceMotionMagnetometerOn import called. [01:05:08.030] |W| [unimplemented_impl]: Unimplemented sceNgsSystemSetFlags import called. [01:05:08.323] |W| [stubbed_impl]: Stubbed sceNetCtlCheckCallback import called. (Stub) [01:05:08.326] |W| [unimplemented_impl]: Unimplemented sceNpBasicCheckCallback import called. [01:05:08.327] |W| [stubbed_impl]: Stubbed __sceAppMgrGetAppState import called. (Set to 0.) [01:05:08.330] |I| [export_sceIoOpen]: Opening file: app0:/video/nsi_logo.bik [01:05:08.330] |E| [open_file]: Missing file at ./Vita3K_data/ux0/app/PCSE00097/video/nsi_logo.bik (target path: app0:/video/nsi_logo.bik) [01:05:08.331] |W| [io_error_impl]: open_file (sceIoOpen) returned 0x80010002 [01:05:08.336] |W| [io_error_impl]: read_file (sceIoRead) returned 0xffffffff [01:05:08.344] |W| [stubbed_impl]: Stubbed sceNpCheckCallback import called. (Stub) [01:05:08.409] |C| [logging::exception_handler]: Exception EXCEPTION_ACCESS_VIOLATION (0xc0000005). [01:05:08.410] |C| [logging::exception_handler]: Read violation at address 0x12c. [01:05:08.433] |W| [unimplemented_impl]: Unimplemented sceCommonDialogUpdate import called. [01:05:08.436] |I| [export_sceIoOpen]: Opening file: app0:/video/ui_mm_legal.bik [01:05:08.436] |E| [open_file]: Missing file at ./Vita3K_data/ux0/app/PCSE00097/video/ui_mm_legal.bik (target path: app0:/video/ui_mm_legal.bik) [01:05:08.437] |W| [io_error_impl]: open_file (sceIoOpen) returned 0x80010002 [01:05:08.438] |W| [io_error_impl]: read_file (sceIoRead) returned 0x80010051 ````
Gerold55 commented 1 year ago

vita3k - Copy.log This game crashes when I try booting it up in Vulkan.

Alecerzea commented 1 year ago

vita3k.log Its also happening to me, IDK which update broke it

Alecerzea commented 1 year ago

It returned to work in latest builds image

Alecerzea commented 1 year ago

and it crashes after the cinematic before entering the gameplay PCSE00097 - [Call of Duty® Black Ops Declassified].log

Tha14 commented 1 year ago

and it crashes after the cinematic before entering the gameplay PCSE00097 - [Call of Duty® Black Ops Declassified].log

Thanks for the log. Can you try OpenGL instead of vulkan btw?

Alecerzea commented 1 year ago

It doesnt, but the graphics got a regression image

jaloji commented 16 hours ago

With Vita3K v0.2.0 3654-10b8bf32, Still graphic bug on v1.00 with Vulkan, and the v1.02 update still break the game. Capture d’écran 2024-10-01 202127