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VjiaoBlack
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shape-defense
TD for shapes
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Move component-based logic from "systems" back to "entities"
#9
VjiaoBlack
closed
5 years ago
0
Make graphics components copy data to vertex buf on "draw" call, not ctor
#8
VjiaoBlack
opened
5 years ago
0
Make Text Rendering Pipeline
#7
VjiaoBlack
opened
5 years ago
0
add "money" to game
#6
VjiaoBlack
closed
6 years ago
0
Fix redundant components
#5
VjiaoBlack
closed
6 years ago
0
ECS - get rid of unique_ptr, just use static allocation in arrays
#4
VjiaoBlack
closed
6 years ago
1
Write doc of ECS
#3
VjiaoBlack
opened
6 years ago
1
Fix collisions - let shapes move right up against each other.
#2
VjiaoBlack
closed
5 years ago
1
"collision quad tree attempted to remove ent from incorrect node" in Node.cpp
#1
VjiaoBlack
opened
6 years ago
1