VjiaoBlack / shape-defense

TD for shapes
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Shape Defense

Shape Defense is a top-down tower-defense-based game written solely with C++ and SDL2. It's partly an exercise in game engine architecture design; partly an exercise in optimization; and partly an exercise in game construction :)

Feel free to contribute; just send me a message (preferably), or a pull request directly.

Dependencies List:

Tools Used:

Feature List:

done, [n] future work

Known bugs: