VolmitSoftware / Iris

World Generation through a new Iris
https://volmit.com
GNU General Public License v3.0
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Add support for selecting objects, structures and jigsaw for /locate (vanilla) #48

Closed svdgoor closed 3 years ago

svdgoor commented 3 years ago

Is your feature request related to a problem? Please describe. As we are replacing vanilla structures (which is a good thing), we should keep support for eyes of ender and the maps cartographer villagers give.

Describe the solution you'd like Have /locate point towards selected structures by configurations them by name.

Describe alternatives you've considered Disabling eyes of ender and cartographer maps

Additional context Make sure to do either solution or making cartographers going to level 3 will crash the server (I think).

svdgoor commented 3 years ago

https://github.com/PaperMC/Paper/commit/193f80148c02700d0a1bf0f28727a89478c5dfb5

svdgoor commented 3 years ago

eyes of ender solution is wack. We should ideally use the .poi data to find (locate) objects by name. We should also look into object-specific settings such as respawning mobs (pillagers, guardians, drowned) etc.

svdgoor commented 3 years ago

Locating objects should become possible with the new Mantle system. #519

svdgoor commented 3 years ago

Alongside this I had the idea of maps (just like the maps traded with villagers, except pointing to customizable structures within the terrain generation.

svdgoor commented 3 years ago

Mantle find is good