The master branch is for the latest version of minecraft.
Building Iris is fairly simple, though you will need to setup a few things if your system has never been used for java development.
Consider supporting our development by buying Iris on spigot! We work hard to make Iris the best it can be for everyone.
JAVA_HOME
as an environment variable.
env
and press EnterNew...
JAVA_HOME
C:\Program Files\Java\jdk-17.0.1
(verify this exists after installing java don't just copy
the example text)/usr/libexec/java_home -V
and look for Java 17sudo nano ~/.zshenv
export JAVA_HOME=$(/usr/libexec/java_home)
as a new lineCTRL + X
, then Press Y
, Then ENTER
echo $JAVA_HOME
. It should print a directorygradlew iris
Iris/build/Iris-XXX-XXX.jar
Enjoy! Consider supporting us by buying it on spigot!Everyone needs a tool-belt.
package com.volmit.iris.core.tools;
// Get IrisDataManager from a world
IrisToolbelt.access(anyWorld).getCompound().getData();
// Get Default Engine from world
IrisToolbelt.access(anyWorld).getCompound().getDefaultEngine();
// Get the engine at the given height
IrisToolbelt.access(anyWorld).getCompound().getEngineForHeight(68);
// IS THIS THING ON?
boolean yes=IrisToolbelt.isIrisWorld(world);
// GTFO for worlds (moves players to any other world, just not this one)
IrisToolbelt.evacuate(world);
IrisAccess access=IrisToolbelt.createWorld() // If you like builders...
.name("myWorld") // The world name
.dimension("terrifyinghands")
.seed(69133742) // The world seed
.pregen(PregenTask // Define a pregen job to run
.builder()
.center(new Position2(0,0)) // REGION coords (1 region = 32x32 chunks)
.radius(4) // Radius in REGIONS. Rad of 4 means a 9x9 Region map.
.build())
.create();