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Instanced stamps for efficient spawning from PCG
#83
Phyronnaz
opened
2 weeks ago
0
LOD Volumes to fine-tune LODs
#82
Phyronnaz
opened
2 weeks ago
0
Height Painting
#81
Phyronnaz
opened
2 weeks ago
0
Volumetric Sculpting & Painting
#80
Phyronnaz
opened
2 weeks ago
0
Lumen Surface Cache
#79
Mr4Goosey
opened
3 months ago
0
Biome Workflows
#78
Mr4Goosey
opened
3 months ago
0
Progressive Resolution Refinement
#77
Mr4Goosey
opened
3 months ago
0
Pass Data from Materials to PCG
#76
Mr4Goosey
opened
3 months ago
0
Height-Blended Nanite Displacement
#75
Mr4Goosey
opened
3 months ago
0
Heightmap Sculpting
#74
Mr4Goosey
opened
3 months ago
0
Runtime Sculpt Replication
#73
Mr4Goosey
opened
3 months ago
0
Native grass spawning
#72
Mr4Goosey
opened
3 months ago
0
Closed-Loop Spline Graphs
#71
Mr4Goosey
opened
3 months ago
0
Volume & Height Brushes (Static & Graph-Based)
#70
Mr4Goosey
opened
3 months ago
0
Basic Lumen Support
#69
Mr4Goosey
opened
3 months ago
0
Basic Nanite Rendering
#68
Mr4Goosey
opened
3 months ago
0
PhysMat Support
#67
Mr4Goosey
opened
3 months ago
0
Documentation & Sample Content
#66
Mr4Goosey
opened
3 months ago
0
Revisit Naming
#65
Mr4Goosey
opened
3 months ago
0
Tangents for Nanite
#64
Mr4Goosey
opened
3 months ago
0
Automatically Abort Irrelevant Tasks in Editor
#63
Mr4Goosey
opened
3 months ago
0
Expand Blend Modes for Heightmap Brushes
#62
Mr4Goosey
opened
3 months ago
0
Finalize Scalar Values
#61
Mr4Goosey
opened
3 months ago
0
Use Voxel Graphs as PCG Nodes
#60
Mr4Goosey
opened
3 months ago
0
LOD Stitching
#59
Mr4Goosey
opened
3 months ago
0
Height-Blended Materials with Nanite
#58
Mr4Goosey
opened
3 months ago
0
Save & Load from Blueprints
#57
Mr4Goosey
opened
3 months ago
0
Query Voxel Data from Blueprints
#56
Mr4Goosey
opened
3 months ago
0
Diff-Based Sculpt Storage
#55
Mr4Goosey
opened
3 months ago
0
Distance Channels & Layers
#54
Mr4Goosey
opened
3 months ago
0
Component-Based Workflow
#53
Mr4Goosey
opened
3 months ago
0
Basic Spline Graphs
#52
Mr4Goosey
opened
3 months ago
0
Optimize Lumen
#51
Mr4Goosey
opened
3 months ago
0
Deprecate Non-Nanite Material Pipeline
#50
Mr4Goosey
opened
3 months ago
0
Custom Inline Curve Editor
#49
Mr4Goosey
opened
10 months ago
0
Improve Stats & Add Range Stats
#48
Mr4Goosey
opened
10 months ago
0
Cubic Interpolation for Heightmaps
#47
Mr4Goosey
opened
10 months ago
0
Improve Voxelized Mesh Viewer
#46
Mr4Goosey
opened
10 months ago
0
Output Marching Cube Mesh V2
#45
Mr4Goosey
opened
10 months ago
0
2D Edits
#44
Mr4Goosey
opened
10 months ago
0
Foliage - Improve Biome UX & Performance
#43
Mr4Goosey
opened
1 year ago
0
Spawning Actors through Voxel Graphs
#42
Mr4Goosey
opened
1 year ago
2
Heightfield Workflow Improvements
#41
Mr4Goosey
opened
1 year ago
0
Graph Refactor - Inheritance & Function Overrides
#40
Mr4Goosey
opened
1 year ago
0
Brush & Surface Refactor - Improved Performance and UX
#39
Mr4Goosey
opened
1 year ago
0
3D Edits
#38
Mr4Goosey
opened
1 year ago
0
Cubic Voxels
#37
Phyronnaz
opened
1 year ago
3
Re-implement Graph Preview
#36
Mr4Goosey
opened
1 year ago
0
Point Foliage Refactor
#35
Mr4Goosey
opened
1 year ago
0
Noise Graph Layers
#34
Phyronnaz
opened
1 year ago
0
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