Unity example using Algorand .NET SDK
In this example we will use Unity 3D Version 2019.4.14f1 Personal Edition.
To download and install Unity, please see: https://store.unity.com/download-nuo
We also use the Algorand SDK .NET based on this Github repo: https://github.com/RileyGe/dotnet-algorand-sdk and some free Unity Assets like:
Special thanks to ManHunter for his “A little and simple background tasks processor for Unity” created for this demo (MIT License). (https://github.com/manhunterita)
In the example we use Purestake Algorand Public Node in TESTNET. It is more convenient for a possible final application in Unity to use a remote system such as Purestake by creating the various Algorand transactions locally via the .NET SDK.
master
) to contain your feature,
chore, or fix.[Open a Pull Request] with a clear title and description.
Assets/Scripts
is released under the MIT license..Assets/Thirdparty
all come with their own licenses.