WEKIT-ECS / MIRAGE-XR

MirageXR is a reference implementation of an XR training system. MirageXR enables experts and learners to share experience via XR and wearables using ghost tracks, realtime feedback, and anchored instruction.
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Fwild/urp materials #1961

Open fwild opened 3 weeks ago

fwild commented 3 weeks ago

Resolves https://github.com/WEKIT-ECS/MIRAGE-XR/issues/1951

(But let me double check this first!)

fwild commented 3 weeks ago

(this PR has messed up commits - will clean later!)

fwild commented 3 weeks ago

Cleaned it up - ready to go.

cawke commented 3 weeks ago

I think we should leave only the basic shaders and not collect all possible shader variants. even on a 12-core processor it takes a lot of time (I understand that this is only the first time) and I’m afraid to imagine what size of the build this assembly will have.

image

cawke commented 3 weeks ago

image The build is over 400 megabytes in size. which is more than double the normal build.