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WJLiddy
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CastleSpire
Big, fancy roguelike using the AD2 engine
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Hand positions
#24
WJLiddy
opened
8 years ago
0
Controller Setup
#23
WJLiddy
opened
8 years ago
0
Font class is messy
#22
WJLiddy
opened
8 years ago
0
Have API TextureLoader use a hash to store previously loaded textures
#21
WJLiddy
opened
8 years ago
0
Some more small issues
#20
WJLiddy
closed
8 years ago
1
Seperate API from CastleSpire, SkyKid and dump in own repos
#19
WJLiddy
closed
8 years ago
1
Come up with a template for the project
#18
WJLiddy
closed
8 years ago
1
Can I use .NET 4.5 with monogame?
#17
WJLiddy
closed
8 years ago
1
Map Inheritance
#16
WJLiddy
opened
8 years ago
2
Specialized XML Reader
#15
WJLiddy
closed
8 years ago
1
ADFONT should read from an XML file instead of having hardcoded spacing values
#14
WJLiddy
closed
8 years ago
1
Create XML with all control bindings
#13
WJLiddy
closed
8 years ago
1
Xbox controllers work sometimes
#12
WJLiddy
closed
8 years ago
1
Bottom wall of map renders white
#11
WJLiddy
opened
9 years ago
0
Make a "cover" version of the characters that hold things by specifiying a "cover sheet" to draw over items
#10
WJLiddy
opened
9 years ago
0
Measure highest element of list to see if it needs rendered when off bottom of map
#9
WJLiddy
opened
9 years ago
0
Figure out a better way to have objects interact
#8
mkr-mac
opened
9 years ago
0
Objects that go off the bottom the screen do not render
#7
mkr-mac
closed
9 years ago
1
Not rendering first pixel of objects
#6
mkr-mac
closed
9 years ago
1
Walk animation should start on the second frame
#5
mkr-mac
closed
9 years ago
0
Characters:
#4
WJLiddy
opened
9 years ago
2
Teach Logan how to use git
#3
WJLiddy
opened
9 years ago
0
Mapping
#2
WJLiddy
closed
9 years ago
0
Animation system
#1
WJLiddy
closed
9 years ago
0