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Walther
/
clovers
Ray Tracing in Rust
https://walther.github.io/clovers/clovers/
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2024-09-04 chores
#218
Walther
closed
1 day ago
0
Add a scene showcasing spectral rendering
#217
Walther
opened
1 month ago
0
chore: adjust rustdoc CI env vars
#216
Walther
closed
1 month ago
0
Improvement: parallelize the BVH build algorithm(s)
#215
Walther
opened
1 month ago
0
Feature: PLY model file support
#214
Walther
closed
1 month ago
0
2024-07-chores
#213
Walther
closed
1 month ago
0
Investigate using Fixed Point math for certain things
#212
Walther
opened
1 month ago
0
feature: Add PLY format support
#211
Walther
closed
1 month ago
1
Physically based camera lens simulation
#210
Walther
opened
1 month ago
0
Code coverage
#209
Walther
opened
1 month ago
0
Surface Area Heuristic for Bounding Value Hierarchy structures
#208
Walther
closed
1 month ago
0
Experiment with Wavefront Path Tracing
#207
Walther
opened
2 months ago
0
2024-06-10 improvements
#206
Walther
closed
2 months ago
0
Add support for OpenPBR Surface
#205
Walther
opened
2 months ago
0
2024-06-09 improvements
#204
Walther
closed
2 months ago
0
Command line interface rehaul
#203
Walther
closed
2 months ago
0
Non-recursive rendering
#202
Walther
opened
6 months ago
0
feat: blue noise sampling
#201
Walther
closed
2 months ago
0
2024-03-02
#200
Walther
closed
6 months ago
0
2024-03-01 chores
#199
Walther
closed
6 months ago
0
feat: typed colors in scene format
#198
Walther
closed
6 months ago
0
Investigate visible wavelength importance sampling
#197
Walther
opened
6 months ago
0
2024-02-06 work
#196
Walther
closed
6 months ago
0
2024-02-03 improvements
#195
Walther
closed
7 months ago
0
Better benchmarking
#194
Walther
closed
7 months ago
1
2023 11 02 work
#193
Walther
closed
10 months ago
0
2023-10-31 work
#192
Walther
closed
10 months ago
0
Property testing
#191
Walther
closed
7 months ago
1
feat: hero wavelength spectral sampling
#190
Walther
closed
5 months ago
1
fix: compilation without gl_tf feature
#189
Walther
closed
10 months ago
0
improvement: move priority to objects, materials to separate list
#188
Walther
closed
10 months ago
0
feature: spectral rendering
#187
Walther
closed
10 months ago
0
fix: cfg feature flag for tracing import, part 2
#186
Walther
closed
12 months ago
0
fix: cfg feature flag for tracing import
#185
Walther
closed
12 months ago
0
improvement: fall back to default material when not found by name
#184
Walther
closed
12 months ago
0
feature: optional shared materials list in scene, reusable for objects
#183
Walther
closed
12 months ago
0
2023-08-31 chores
#182
Walther
closed
1 year ago
0
explore ReSTIR PT
#181
Walther
opened
1 year ago
0
2023 04 09 improvements
#180
Walther
closed
1 year ago
0
refactor: massive lifetime refactoring
#179
Walther
closed
1 year ago
0
chore: cargo upgrade
#178
Walther
closed
1 year ago
0
improvement: bump allocation and arenas, reduce memory leaks
#177
Walther
closed
1 year ago
0
2023 03 20 improvements
#176
Walther
closed
1 year ago
0
refactor: leak scene for &'static Scene use
#175
Walther
closed
1 year ago
0
2023-01-15 tiny fixes
#174
Walther
closed
1 year ago
0
2023-01-08 tiny fixes
#173
Walther
closed
1 year ago
0
2023-01-01 tiny fixes
#172
Walther
closed
1 year ago
0
2022-12-12 tiny fixes
#171
Walther
closed
1 year ago
0
gltf: transparent materials
#170
Walther
opened
1 year ago
0
gltf: calculate tangents when not provided
#169
Walther
opened
1 year ago
0
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