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WardBenjamin
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SimplexNoise
C# Simplex Noise (1D, 2D, 3D). Supports arbitrary sizes and scales.
BSD 3-Clause "New" or "Revised" License
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Make class non-static to allow several instances with different seeds
#12
giovinazzo-kevin
closed
1 year ago
1
More target frameworks and XML comments
#11
michaldivis
closed
11 months ago
2
Doesn't seem to work on net5
#10
YarekTyshchenko
opened
3 years ago
0
Why convert from (-1 to 1) to (0 to 255) ?
#9
Auios
opened
3 years ago
1
Discontinuities in 3D noise
#8
asklar
opened
4 years ago
2
Strange disconnect in 2D in -X+Y and +X-Y quadrants
#7
akastormseeker
opened
5 years ago
5
API methods is not accessible in public
#6
hasanbayatme
closed
7 years ago
1
Patch for /trunk/SimplexNoise/Noise.cs
#5
GoogleCodeExporter
closed
6 years ago
1
For use with Unity3D
#4
GoogleCodeExporter
closed
6 years ago
1
Broken for negative inputs in 2D
#3
GoogleCodeExporter
closed
6 years ago
2
2D Noise perm[ii + 1] out of bounds
#2
GoogleCodeExporter
closed
6 years ago
2
3D Simplex Noise doesn't account for potentially negative values.
#1
GoogleCodeExporter
closed
9 years ago
3