This repository contains public maps and active rotations that are found on Warzone. These maps are designed to be compatible with the PvP Game Manager (PGM) plugin and Minecraft 1.8.9. Non-commercial maps or maps used under the explicit permission of their author(s) are hosted at PrivateMaps. For changes, updates, or any other modification intended for privately-hosted maps, please contact a Map Developer on Warzone.
When creating a new map or modifying an existing map, please note some of the requirements for our maps. Pull requests from non-map developers that affect the map rotation are subject to approval and may be closed.
To start contributing, you must clone this repository online, GitHub Client (recommended for most users), alternative GUI clients, or Git CLI (for advanced users) with the command, git clone https://github.com/Warzone/PublicMaps.git
.
level.dat
with an NBT editor and find the value of Data/DataVersion
or Version
.In order to remove undesired portions of the map as well as to decrease its total file size, the map needs to be pruned before it can be accepted into the repository.
region/*
, level.dat
, map.png
, map.xml
).
map.xml
to function properly with PGM. The map protocol must be 1.4.2
(older maps are exempt from this requirement).1.0.0
. You must increase the version number accordingly with any updates toward that map.If you need any additional support with the mapmaking process, you may visit the #mapmaking channel in the Warzone Discord server.
Maps in this repository are made available under the CC BY-SA 4.0 license, which allows you to share and adapt any maps of this repository, even for commercial purposes, as long you give appropriate credit and provide your modifications under the same license. By submitting a map for use at Warzone, you agree with the terms of the aforementioned license, and must distribute your map with it where applicable.
This repository represents the combined efforts of several contributors, map makers, and map developers since the original release of PGM in 2012 and TGM in 2017. Without them, this repository and Warzone would not exist. Additionally, we'd like to credit the following: