WebKit / standards-positions

WebKit's positions on emerging web specifications
https://webkit.org/standards-positions/
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WebGPU: Render to slice of 3D texture #294

Closed Kangz closed 10 months ago

Kangz commented 10 months ago

WebKittens

@mwyrzykowski

Title of the spec

WebGPU: Render to slice of 3D texture

URL to the spec

https://www.w3.org/TR/webgpu/

URL to the spec's repository

https://github.com/gpuweb/gpuweb/

Issue Tracker URL

https://github.com/gpuweb/gpuweb/issues

Explainer URL

https://github.com/gpuweb/gpuweb/issues/4251

TAG Design Review URL

N/A

Mozilla standards-positions issue URL

https://github.com/mozilla/standards-positions/issues/952

WebKit Bugzilla URL

No response

Radar URL

No response

Description

Functionality added to the WebGPU/WGSL spec after its first shipment in a browser. Adds support using a render pass to render to slices of 3D textures in addition to rendering to 2D textures. This is used in graphical algorithm to do voxelization between others.

mwyrzykowski commented 10 months ago

I asked our web standards engineers and as long as this is being added to the v1 specification, then they didn’t feel separate approvals are needed even though Chrome has already shipped.

Do you think this process is necessary @Kangz ?

Kangz commented 10 months ago

Do you mind our referencing this comment instead of opening additional standards-positions in the future? (for small-medium things, larger things like compat we'd still open a standards-position) We still need to reference something for WebKit in Chromium's Intent-to-Ship because Mozilla hasn't agreed to the same blanket position for additions to WebGPU v1 (yet).

mwyrzykowski commented 10 months ago

I don't mind at all. That would be great for us, thank you!

mwyrzykowski commented 10 months ago

Duplicate of https://github.com/WebKit/standards-positions/issues/107 per earlier discussion