Closed CrowdfordBot closed 11 months ago
mctsts: <@&1045732542399131769> See first message. This should make very little functional difference as the amount of times we see a cupid change roles is limited to basically thief's hell, but the change would allow some rule book flattening/simplifications
mctsts: I dont quite know why we didnt do this when changing cupid last time
shapechange: ive been asking for this for like years
mctsts: We already changed Cupid last version
mctsts: to take its lover alignment
mctsts: so rn if Cupid picks wolf, Cupid becomes wolf aligned
mctsts: but if either lover then turns undead, they become a solo team like previously
mctsts: which is a really complicated mechanic for literally nothing
shapechange: the only thing this does as far as i can tell is make underworld a non-trust team
shapechange: when cupid is ingame
mctsts: well currently cupid+wolf and either turning undead would make them solo
mctsts: so they'd already be betraying underworld
mctsts: the change would either make them wolf (cupid turns) or underworld aligned (wolf turns)
shapechange:
well currently cupid+wolf and either turning undead would make them solo
yeah but realistically in that situation cupid will try to get lover turned, so they end up entirely siding with underworld
mctsts: could be impossible if no vamps are left
mctsts: but yea
shapechange: yea
shapechange: you get my point
mctsts: it might be slightly worse for vamps now
captainluffy: So the cupid variants stay as uaa roles?
mctsts: but like when's that going to occur
mctsts: maybe in like OS25C
captainluffy: It's slightly better for vamps because they only need to convert the lover and not the cupid
mctsts: also an argument
shapechange:
maybe in like OS25C
im holding you to this
mctsts: <:pensivebread:800001047966908426>
captainluffy: Or well, they always needed to do that
captainluffy: Or well, the cupid won't be partially on their side, it'd be fully against them
captainluffy: So yeah slightly worse
e_thsn: <@242983689921888256> what does current alignment even effect? Is that PH/Oracle shit?
mctsts: yea
mctsts: Actually this raises the question if Oracle sees Cupid and Lover as the same alignment
mctsts: <@458727748504911884> what do you think?
shapechange: yes
shapechange: if cupid is explicitly the same alignment as their lover, then they show as the same alignment to oracle imo
mctsts: but are they
shapechange: in your proposed revision you explicitly stated they were
mctsts: or is their UA win condition just "win with this guy no matter what and if either of you die you both die"
shapechange:
or is their UA win condition just "win with this guy no matter what and if either of you die you both die"
i think they share an alignment imo
mctsts: dang but then Cupid still has a different alignment from their starting one
mctsts: though I think for UAs this is acceptable
shapechange: is there any epistemological difference between "players with the same win condition" and "players with the same alignment"?
mctsts: yea
mctsts: if Cupid has the same win condition then thats just their UA win condition
mctsts: which can be anything
mctsts: if they have the same alignment then they cant be UA anymore
mctsts: as the lover is (usually) not UA
mctsts: thus the Cupid is no longer unaligned
shapechange: i think it makes more sense for the cupid to no longer be unaligned
mctsts: Simplify Cupid further: It always takes its lover alignment. If Cupid is demonized and turned Undead it still turns into an Undead Cupid etc, but that's still just an UAA role that takes the exact alignment of the lover, meaning lover will never change alignment. This would allow us to completely remove the concept of "current alignment"