Open CrowdfordBot opened 10 months ago
e_thsn: Kinda weak though
e_thsn: can protect one person each game once mabe?
e_thsn: if we even want that
captainluffy: its meant to be weak
captainluffy: defensive role like a runner
captainluffy: except tp
e_thsn: yeah but if you make it 1 use and 1 person then it has to guess right then become citizen
e_thsn: would suck to be
captainluffy: i mean there is a million town roles that become citizen after using their power
captainluffy: which is intentional
shapechange: eyehhhh
shapechange: don't hate it, don't see many situations where I'd make space for it in a list
shapechange: would probably vote abstain
mctsts: yeah I have no reason to vote no and no reason to vote yes
mctsts: this is basically just runner
mctsts: you can claim for an elected role and protect yourself
captainluffy: but for claimspace reasons, it expands options
mctsts: sure
mctsts: but its not interesting
captainluffy: its not innovative or anything
captainluffy: but it does have potential to be a staple role
shapechange: not every role has to be innovative, but considering we have plenty of staple roles (including some that already function similarly to this), i would at least like to see something interesting in a new role
captainluffy: like if theres a defensive role for mayor candidacy in a partial list. now we wont know what category the claimspace for it is from
captainluffy: yeah there was hooker before, but that one is a bit overly defensive
shapechange: for me, that is far too niche to make this interesting
shapechange: i am not the be all end all of wwr opinions but i think i can say that this is objectively pretty bland
captainluffy: but its not like we shouldnt have a new simple role ever again
e_thsn: no but again one that's not similar to others
mctsts: yeah I mean its completely fine to add a simple role
shapechange: yeah i wouldnt be against adding it
captainluffy: i also just think theres a lack of fake claimable tp roles
shapechange: i just don't think anybody except the champion would really go out of their way to use this
captainluffy: well, if its added in unlimited, then it probably would be used not too infrequently
e_thsn: again it might be better if it has unlimited protects but can only visit each player once like exo
captainluffy: thatd go against the intention of having it be a weak-ish tp role
captainluffy: and itd honestly be very game changing
mctsts: yeah
shapechange: yeah that's too powerful
captainluffy: i decided to make it like blessed wolf where the survivor learns the role of their attacker
captainluffy: actually nvm, that would confirm cleric, which is what we dont want
captainluffy:
**Cleric** | Townsfolk Power
__Basics__
Once per game, at night, the Cleric may bless a player to protect them from any attack for the remainder of the night.
__Details__
Blessing a player is an immediate action.
The Cleric may bless themself.
If a blessed player evades an attack, the attacker is told it was due to their target being blessed.
__Simplified__
Once per game, at night, the Cleric may bless a player to protect them from any attack for the remainder of the night.
If a blessed player evades an attack, the attacker is told it was due to their target being blessed.
__Formalized__
Immediate Night: [Quantity: 1]
• Protect @Selection from `Attacks` (~Phase)
• Target @Selection (~Phase)
On @Target Visited [Attack]:
• @AttackSource is `Group:Wolfpack`: Reveal `@Target survived because they were blessed` to #wolfpack
• Otherwise: Reveal `@Target survived because they were blessed` to @Attacker
captainluffy: (same feedback messagge as blessed wolf)
captainluffy: actually idk, maybe i should remove the feedback
captainluffy: hm yeah because u could sort through claims if they protect themself from a tk. but at the same time, youd be trading that in return for a wasted attack and protection, so maybe its a balanced trade. and i guess it wouldnt work if the tk was priest or apothecary or barber. oh well, at least it has varying strategies depending on the tk in use
the8thsoul: Slight buff could just be the ability doesn't get used until successful. Moderate buff would be that they learn one player that is going to die and then can choose to save that player.
the8thsoul: Kinda like the life potion of Witch in Werewolf
the8thsoul: Actually the second buff won't work as it would split the night phase into 2 parts
venomousbirds: this is guardian before guardian gets elected
venomousbirds: this also feels like there'll be a way for this role to be confirmable
venomousbirds: i dont think we need another town protect role, it sounds easy
captainluffy: Once per game during the night, the cleric may protect one player.
Thought it might be good to have another non conformable tp role