WheteThunger / BetterChinookPatrol

Plugin for Rust servers that properly randomizes the order in which chinooks visit monuments
MIT License
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Features

Configuration

{
  "Min crate drops per chinook": 1,
  "Max crate drops per chinook": 1,
  "Disallow safe zone monuments": true,
  "Disallowed monument types": [
    "Cave",
    "WaterWell"
  ],
  "Disallowed monument tiers": [
    "Tier0"
  ],
  "Disallowed monument prefabs (partial match)": [],
  "Disallowed monument prefabs (exact match)": [],
  "Force allow monument prefabs (partial match)": [],
  "Force allow monument prefabs (exact match)": []
}

FAQ

How do extra crate drops work?

If you configure the plugin to allow chinooks to drop multiple crates, the chinook will drop one crate at a time per drop-eligible monument. If the chinook has already visited all visit-eligible monuments and still has crates remaining, it will revisit previous monuments in the same order. When the chinook has dropped all of its crates, the chinook will leave the map.

At which monuments will chinooks drop crates?

Chinooks will drop crates at monuments that have a drop zone. The following vanilla monuments have drop zones.

Map developers can create additional drop zones using the assets/bundled/prefabs/modding/dropzone.prefab. The Monument Addons plugin also allows creating additional drop zones in monuments via the maprefab dropzone command.

Developer Hooks

object OnBetterChinookPatrol(CH47HelicopterAIController chinook)