Woodmanan / RoguelikeFramework

A framework for making roguelike games in the Unity game engine.
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UI Overhaul #20

Open Woodmanan opened 2 years ago

Woodmanan commented 2 years ago

UI that's consistently spawnable through code would be, like, SUPER nice. You've been doing a lot of manual copy-pasting, which seems like a good target for automation.

There's potentially a good use for interfaces / lambdas here, along with some code to allow you to navigate UI's through the keyboard as well. The dream would be to have a UI window class be one concise file, which then just spawns in perfect UI's everytime.

A main menu (Keyboard navigable) would be cool

A character creation screen (keyboard navigable) would be cool

Proceduralism would be COOOOOOOOOOL for animation!