Woodmanan / RoguelikeFramework

A framework for making roguelike games in the Unity game engine.
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Camera should be disconnected from Player #23

Closed Woodmanan closed 2 years ago

Woodmanan commented 2 years ago

The camera should be completely disconnected from the player, with a few different modes of tracking available.

Big pain point from Lab 8 is an aliasing issue with the lerping camera tracking - search for a solution to this if you can!