WowDevTools / Blender-WMO-import-export-scripts

Script addon for Blender featuring World of Warcraft World Model Object (WMO) editing functionality.
GNU General Public License v3.0
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Legacy collision is not always material 255 #23

Closed skarndev closed 7 years ago

skarndev commented 7 years ago

Sometimes Blizzard uses normal materials for invisible geoemtry used for legacy collision in most vanilla WMOs. As a result, when imported the export logic regards those pieces of geometry as visible, batch type C. Possible ways to resolve: a) not importing legacy collision at all (bad and radical), b) creating a special vertex group for bugged legacy geometry and let user decide what to do with it.

skarndev commented 7 years ago

Fixed, turned out to be a bug in importer