game disconnects randomly within 5 minutes of connecting to server
Game Server: smolderforge
client version used tbc 2.5.2 (40892)
hermes proxy version 3.7.0
error message:
21:04:12 | Error | WorldClient | C P<S | Packet Read Error: Unable to read beyond the end of the stream.
at System.IO.BinaryReader.InternalRead(Int32 )
at System.IO.BinaryReader.ReadUInt32()
at HermesProxy.World.Objects.MovementInfo.ReadMovementInfoLegacy(WorldPacket packet, GameSessionData gameState)
at HermesProxy.World.Client.WorldClient.HandleMovementMessages(WorldPacket packet)
at HermesProxy.World.Client.WorldClient.HandlePacket(WorldPacket packet)
at HermesProxy.World.Client.WorldClient.ReceiveLoop()
ps: i am not using any extensions/addons/modifications to client. it is completely fresh installed
pps: tried with 2.5.3 version and same error after 2 minutes - thanks
game disconnects randomly within 5 minutes of connecting to server Game Server: smolderforge client version used tbc 2.5.2 (40892) hermes proxy version 3.7.0
error message:
21:04:12 | Error | WorldClient | C P<S | Packet Read Error: Unable to read beyond the end of the stream. at System.IO.BinaryReader.InternalRead(Int32 ) at System.IO.BinaryReader.ReadUInt32() at HermesProxy.World.Objects.MovementInfo.ReadMovementInfoLegacy(WorldPacket packet, GameSessionData gameState) at HermesProxy.World.Client.WorldClient.HandleMovementMessages(WorldPacket packet) at HermesProxy.World.Client.WorldClient.HandlePacket(WorldPacket packet) at HermesProxy.World.Client.WorldClient.ReceiveLoop()
ps: i am not using any extensions/addons/modifications to client. it is completely fresh installed pps: tried with 2.5.3 version and same error after 2 minutes - thanks