Wutname1 / SpartanUI

SpartanUI
http://spartanui.net
Mozilla Public License 2.0
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[Vanilla Bug Report] #506

Closed anothergamer222 closed 2 months ago

anothergamer222 commented 6 months ago

Player frame reverts to default and the party/raid/target/targettargert frames are missing altogether.

1x SUI_UF_pet:SetPoint(): Couldn't find region named 'SUI_UF_player' string "=[C]": in function SetPoint' [string "@Interface/AddOns/SpartanUI/modules/UnitFrames/Framework.lua"]:87: in functionPositionFrame' [string "@Interface/AddOns/SpartanUI/modules/UnitFrames/Framework.lua"]:151: in function <...ce/AddOns/SpartanUI/modules/UnitFrames/Framework.lua:144>

[string "@Interface/AddOns/Atlas/Libs/AceAddon-3.0-13/AceAddon-3.0.lua"]:66: in function <...face/AddOns/Atlas/Libs/AceAddon-3.0/AceAddon-3.0.lua:61> [string "@Interface/AddOns/Atlas/Libs/AceAddon-3.0-13/AceAddon-3.0.lua"]:523: in function EnableAddon' [string "@Interface/AddOns/Atlas/Libs/AceAddon-3.0-13/AceAddon-3.0.lua"]:536: in functionEnableAddon' [string "@Interface/AddOns/Atlas/Libs/AceAddon-3.0-13/AceAddon-3.0.lua"]:626: in function <...face/AddOns/Atlas/Libs/AceAddon-3.0/AceAddon-3.0.lua:611>

Locals: (temporary) = SUI_UF_pet { 0 = tags =

{ } PLAYER_ENTERING_WORLD = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:73 Range =
{ } DispelHighlight = Texture { } UNIT_PET =
{ } UNIT_HEALTH_FREQUENT = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 UNIT_MAXHEALTH = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 elements =
{ } unitOnCreate = "pet" raised = Frame { } PARTY_MEMBER_ENABLE = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 Portrait3D = PlayerModel { } Castbar = StatusBar { } UNIT_DISPLAYPOWER = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 style = "SpartanUI_UnitFrames" elementList =
{ } UNIT_EXITED_VEHICLE = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:73 UNIT_POWER_BAR_SHOW = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 UNIT_CONNECTION =
{ } Debuffs = petDebuffs { } Portrait = PlayerModel { } UNIT_POWER_BAR_HIDE = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 DB =
{ } UNIT_MAXPOWER = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 RaidTargetIndicator = Texture { } unit = "pet" UNIT_POWER_FREQUENT = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 config =
{ } UNIT_FACTION =
{ } RAID_TARGET_UPDATE = defined @Interface/AddOns/SpartanUI/libs/oUF/elements/raidtargetindicator.lua:62 UNIT_AURA = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 UNIT_ENTERED_VEHICLE = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:73 UNIT_SPELLCAST_SENT = defined @Interface/AddOns/SpartanUI/libs/oUF/elements/castbar.lua:114 IsBuilt = true PARTY_MEMBER_DISABLE = defined @Interface/AddOns/SpartanUI/libs/oUF/ouf.lua:1082 Health = StatusBar { } unitEvents =
{ } SpartanArt = Frame { } ThreatIndicator = Texture { } ElementUpdate = defined @Interface/AddOns/SpartanUI/modules/UnitFrames/SpawnFrames.lua:98 Portrait2D = Texture { } Name = FontString { } Power = StatusBar { } UpdateAll = defined @Interface/AddOns/SpartanUI/modules/UnitFrames/SpawnFrames.lua:48 Buffs = petBuffs { } elementDB =
{ } ClassIcon = Texture { } } (temporary) = "BOTTOMRIGHT" (temporary) = "SUI_UF_player" (temporary) = "BOTTOMLEFT" (temporary) = "20" (temporary) = "0"

Wutname1 commented 2 months ago

Not reproduceable, if still an issue for you please see if there are other errors.