Closed Eregerog closed 5 years ago
The LazySingleton script is using a namespace from the UnityEditor script, without the neccessary preprocessor directives, making games using CoreLibrary non-buildable!
I wish I could setup continuous integration with the free version of unity so this won't happen. For now, just modify the code so that it works
The LazySingleton script is using a namespace from the UnityEditor script, without the neccessary preprocessor directives, making games using CoreLibrary non-buildable!