XDracam / unity-corelibrary

Collection of classes and extension methods that make life with Unity3D more comfortable
MIT License
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Custom, Categorizable Inspector #4

Open Eregerog opened 5 years ago

Eregerog commented 5 years ago

Goal: Reduce clutter in inspectors for gameObjects with many components Approach: Monobehaviours (and deriving types) can have a [CategoryAttribute("Stuff")] A custom inspector window is added. This window behaves exactly like the inspector, but canprovide categories to filter the components in. If all components are of the same category or no category is defined, nothing is different

XDracam commented 5 years ago

Sounds useful, but hard to build and very hard to maintain. Contributions however are appreciated 😉