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XProger
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OpenLara
Classic Tomb Raider open-source engine
http://xproger.info/projects/OpenLara/
BSD 2-Clause "Simplified" License
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Apply basis to arms when pistols/uzis are ready [GBA]
#390
SaracenOne
closed
2 years ago
5
Fix Lara drawing guns when exiting water [GBA]
#389
SaracenOne
closed
2 years ago
0
Project documentation is lacking and should be elaborated upon
#388
LambdaCalculus37
opened
2 years ago
10
raspberry pi compile error
#387
BielBdeLuna
opened
2 years ago
8
TR4 crash right after start (Windows 10, German files)
#386
KuestenKeks
closed
2 years ago
1
Update fr.h
#385
ghost
closed
2 years ago
0
Update fr.h
#384
ghost
closed
2 years ago
0
no change text
#383
ghost
closed
2 years ago
1
underwater shadows and wall castics darkness doesn't match
#382
BielBdeLuna
opened
2 years ago
0
TR1 teleporting wolves in caves
#381
BielBdeLuna
opened
2 years ago
0
TR3 GOG, bugs report
#380
legluondunet
closed
2 years ago
1
TR2 Level 1
#379
taiBsu
closed
2 years ago
1
Update fr.h
#378
ghost
closed
2 years ago
0
TR1 obelisk of khamoon
#377
ghost
opened
2 years ago
0
TR1 colosseum
#376
ghost
opened
2 years ago
2
TR1 the Cistern
#375
ghost
opened
2 years ago
0
TR1 inventory
#374
ghost
opened
2 years ago
0
TB1 tombe de tihocan
#373
ghost
closed
1 year ago
2
palais de midas
#372
ghost
opened
2 years ago
0
Pressing Start button on PS Vita exits the game
#371
Calistex
opened
2 years ago
1
3DO
#370
XProger
opened
2 years ago
0
Free Camera Mode via Keyboard command?
#369
perkinsj8
closed
3 years ago
1
GBA
#368
XProger
opened
3 years ago
12
cursor hide
#367
ghost
opened
3 years ago
0
bug sound menu
#366
ghost
opened
3 years ago
0
Building with latest OpenDingux/gcw0 Toolchain results in an error
#365
john-parton
opened
3 years ago
9
Broken Secret.
#364
Arquivista
closed
3 years ago
1
set target in Bat.updatePosition if unset
#363
dmitshur
closed
3 years ago
0
Bat.updatePosition may dereference a null pointer when loading a savegame
#362
dmitshur
closed
3 years ago
0
redefine GL_RGB565 to GL_RGBA on macOS
#361
dmitshur
closed
3 years ago
0
shadows on macOS don't work unless GL_RGB565 is redefined
#360
dmitshur
closed
3 years ago
5
fix system filter in premake5 build script
#359
izarif
closed
3 years ago
0
restore high graphics detail on macOS
#358
dmitshur
closed
3 years ago
0
on macOS, testing whether OpenGL feature is available via != NULL comparison doesn't work
#357
dmitshur
opened
3 years ago
0
high graphics detail level is not available on macOS, even though it should be
#356
dmitshur
closed
3 years ago
0
fix build, simplify imports on macOS 11 and 10.15
#355
dmitshur
closed
3 years ago
1
src/platform/osx: build error on macOS Big Sur on Apple silicon due to undeclared OpenGL 3.0+ identifiers
#354
dmitshur
closed
3 years ago
2
Roadmap
#353
XProger
opened
3 years ago
7
Fix SDL2/GLES2 compilation
#352
vanfanel
closed
3 years ago
0
SDL2: proper fix for the vsync setting.
#351
vanfanel
closed
3 years ago
0
OpenLara supports TR 1-2-3-4-5 ?
#350
xcom169
closed
3 years ago
1
macOS Big Sur Support
#349
perkinsj8
closed
3 years ago
11
Save Crystal in PHD level
#348
paolo-caroni
closed
3 years ago
1
Natla's Mines inventory stuffs in OpenLara
#347
Leo-89
opened
3 years ago
0
Pierre doesn't disappear
#346
BielBdeLuna
closed
3 years ago
4
Others than tr1 in vita port of open lara?
#345
Varon9
closed
3 years ago
1
Warn user of missing assets
#344
Richard-L
opened
3 years ago
0
Tr1
#343
ghost
closed
3 years ago
3
Borderless window
#342
elvencode
opened
3 years ago
4
Unable to bind slow motion key on 3ds
#341
angermanaged
closed
3 years ago
1
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