This project is no longer activly maintained
This mod is rewritten from scratch and is based on Chococraft 1 and 2.
Due to the massive changes in MC Forge, Chococraft 3 is created mostly from scratch.
The source code of this mod, which is located under src/main/java
, is licensed under the MIT license, see LICENSE-code.md
The assets in this mod are licensed under CC-BY-SA 4.0
with one exception:
The chocobo "kweh" sound, located under src/main/resources/assets/chococraft/sounds/entities/chocobo/chocobo.ogg
is
was taken from Final Fantasy 7 and is property of SquareEnix CO., LTD
Java
(found here), Git
(found here) are installed correctly on your system.
gradlew setupDecompWorkspace eclipse
gradlew setupDecompWorkspace idea
run -> edit configurations
. You should see 2 configurations: one for the client and one for the server. Select one of the configurations and set the Use classpath of module
to chococraft3
IntelliJ IDEA supports running gradle commands from the IDE as well.
Java
(found here), Git
(found here) are installed correctly on your system.
Import Project from Gradle
Window, make sure you disable Create separate module per source set
and select use the default gradle wrapper (recommended)
View -> Tool Windows -> Gradle
Chococraf3 -> Tasks -> forgegradle
and execute the setupDecompWorkspace
task via rightlick -> run (this may take a few minutes)genIntellijRuns
task in the same noderun -> edit configurations
. You should see 2 configurations: one for the client and one for the server. Select the client configuration and set the Use classpath of module
to chococraft3
. Repeat this for the server configuration as well.