Xcube-Studio / Natsurainko.FluentLauncher

Natsurainko.FluentLauncher A Minecraft launcher designed for Windows 11
https://fluentlauncher.natsurainko.work/
MIT License
304 stars 16 forks source link

anmimallslsl #183

Closed imtoonashe closed 1 year ago

imtoonashe commented 1 year ago

描述遇到的问题

System.NullReferenceException System.NullReferenceException: Object reference not set to an instance of an object. at Natsurainko.FluentLauncher.Models.LaunchArrangement..ctor(GameCore core) at Natsurainko.FluentLauncher.Models.LaunchArrangement.StartNew(GameCore core) at Natsurainko.FluentLauncher.ViewModels.Home.HomeViewModel.b17_0() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of stack trace from previous location --- at CommunityToolkit.Mvvm.Input.AsyncRelayCommand.AwaitAndThrowIfFailed(Task executionTask) at System.Threading.Tasks.Task.<>c.b__128_0(Object state) at Microsoft.UI.Dispatching.DispatcherQueueSynchronizationContext.<>cDisplayClass2_0.b__0()

复现问题的步骤

System.NullReferenceException System.NullReferenceException: Object reference not set to an instance of an object. at Natsurainko.FluentLauncher.Models.LaunchArrangement..ctor(GameCore core) at Natsurainko.FluentLauncher.Models.LaunchArrangement.StartNew(GameCore core) at Natsurainko.FluentLauncher.ViewModels.Home.HomeViewModel.b17_0() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of stack trace from previous location --- at CommunityToolkit.Mvvm.Input.AsyncRelayCommand.AwaitAndThrowIfFailed(Task executionTask) at System.Threading.Tasks.Task.<>c.b__128_0(Object state) at Microsoft.UI.Dispatching.DispatcherQueueSynchronizationContext.<>cDisplayClass2_0.b__0()

期望的表现

System.NullReferenceException System.NullReferenceException: Object reference not set to an instance of an object. at Natsurainko.FluentLauncher.Models.LaunchArrangement..ctor(GameCore core) at Natsurainko.FluentLauncher.Models.LaunchArrangement.StartNew(GameCore core) at Natsurainko.FluentLauncher.ViewModels.Home.HomeViewModel.b17_0() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of stack trace from previous location --- at CommunityToolkit.Mvvm.Input.AsyncRelayCommand.AwaitAndThrowIfFailed(Task executionTask) at System.Threading.Tasks.Task.<>c.b__128_0(Object state) at Microsoft.UI.Dispatching.DispatcherQueueSynchronizationContext.<>cDisplayClass2_0.b__0()

环境

System.NullReferenceException System.NullReferenceException: Object reference not set to an instance of an object. at Natsurainko.FluentLauncher.Models.LaunchArrangement..ctor(GameCore core) at Natsurainko.FluentLauncher.Models.LaunchArrangement.StartNew(GameCore core) at Natsurainko.FluentLauncher.ViewModels.Home.HomeViewModel.b17_0() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of stack trace from previous location --- at CommunityToolkit.Mvvm.Input.AsyncRelayCommand.AwaitAndThrowIfFailed(Task executionTask) at System.Threading.Tasks.Task.<>c.b__128_0(Object state) at Microsoft.UI.Dispatching.DispatcherQueueSynchronizationContext.<>cDisplayClass2_0.b__0()

附件

System.NullReferenceException System.NullReferenceException: Object reference not set to an instance of an object. at Natsurainko.FluentLauncher.Models.LaunchArrangement..ctor(GameCore core) at Natsurainko.FluentLauncher.Models.LaunchArrangement.StartNew(GameCore core) at Natsurainko.FluentLauncher.ViewModels.Home.HomeViewModel.b17_0() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of stack trace from previous location --- at CommunityToolkit.Mvvm.Input.AsyncRelayCommand.AwaitAndThrowIfFailed(Task executionTask) at System.Threading.Tasks.Task.<>c.b__128_0(Object state) at Microsoft.UI.Dispatching.DispatcherQueueSynchronizationContext.<>cDisplayClass2_0.b__0()