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Xeno69
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Domination
Domination - A MP mission for Arma 3
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PBOs in 4.70 release are corrupt
#657
tsal
closed
2 weeks ago
1
small stuff
#656
longtimegamer
closed
1 month ago
0
minor fixes
#655
longtimegamer
closed
1 month ago
0
minor fixes
#653
longtimegamer
closed
2 months ago
0
class CfgRemoteExec definition isnt quite complete for SPE
#652
kju
closed
2 months ago
3
Is external DB still needed for 'mission parameters', 'mission progress' and 'mission progress'
#651
kju
closed
2 months ago
2
ambush event and group size override fix
#650
longtimegamer
closed
2 months ago
0
fixed: changelog updates
#648
longtimegamer
closed
2 months ago
0
d_MainTargets_num texts[] is undefined in SPE version
#647
kju
closed
3 months ago
2
small fixes
#646
longtimegamer
closed
3 months ago
0
Fixes and vote tie
#645
longtimegamer
closed
3 months ago
0
Force rpg rabbit and fixes
#644
longtimegamer
closed
3 months ago
0
civ cars
#643
longtimegamer
closed
4 months ago
1
improved rpg flight path, civ cars
#642
longtimegamer
closed
4 months ago
0
small fixes
#641
longtimegamer
closed
4 months ago
1
RPG script misc
#640
longtimegamer
closed
4 months ago
1
I lost my points Domination 1
#639
JOCER2
closed
5 months ago
1
parameters enable or disable random guard and patrol groups, misc
#638
longtimegamer
closed
5 months ago
0
Factions misc
#637
longtimegamer
closed
6 months ago
1
param to disable ptakeweapon
#636
longtimegamer
closed
6 months ago
0
civilians run inside
#635
longtimegamer
closed
6 months ago
3
fixed: undefined array for AAF as Indfor
#634
longtimegamer
closed
7 months ago
0
extra isle defense with AA
#633
longtimegamer
closed
7 months ago
1
Empty dom_params2
#632
AssadRajab
closed
7 months ago
0
added: some units garrison in building from the top down
#629
longtimegamer
closed
7 months ago
2
fixed: extra parenthesis
#628
longtimegamer
closed
7 months ago
1
slightly fewer civ units, fix syntax
#627
longtimegamer
closed
7 months ago
0
vehicle targets for players in jets
#626
longtimegamer
closed
7 months ago
4
New zone is immediately seized after being created
#625
longtimegamer
closed
7 months ago
3
Script error
#624
Xeno69
closed
8 months ago
1
fixed: enemy vehicles sometimes fly through the air
#623
longtimegamer
closed
8 months ago
0
enemy vehicles often flip or fly through the air after being spawned
#622
longtimegamer
closed
8 months ago
2
civilian vehicles often explode
#621
longtimegamer
closed
8 months ago
1
better civ vehicles spawn positions, more car types
#620
longtimegamer
closed
8 months ago
0
added: AAF as Opfor faction
#619
longtimegamer
closed
8 months ago
0
persist destroyed vehicles when d_ai_persistent_corpses == 0
#618
longtimegamer
closed
8 months ago
0
more INDFOR factions
#617
longtimegamer
closed
8 months ago
0
more factions
#616
longtimegamer
closed
8 months ago
0
FIR AMS
#615
MordHaze
closed
8 months ago
4
Add data for JSDF Overhauled version
#614
Schalldampfer
closed
8 months ago
0
Update make_dom.bat for PRACS
#613
Schalldampfer
closed
8 months ago
0
minor
#612
longtimegamer
closed
9 months ago
0
civ groups loop bug
#611
longtimegamer
closed
10 months ago
1
Fixes
#610
longtimegamer
closed
10 months ago
0
Rank does not change
#609
jocedam
closed
10 months ago
5
airdrop fighting vehicles and some bug fixes
#607
longtimegamer
closed
10 months ago
12
sniper positions, some civ types, SOG fix
#606
longtimegamer
closed
11 months ago
0
AI Recruit sign falls over
#605
Xeno69
closed
8 months ago
1
better force RPG fire
#604
longtimegamer
closed
11 months ago
1
The gas leak mission is not working properly.
#603
generation2k15
closed
8 months ago
7
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