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Xiexe
/
Xiexes-Unity-Shaders
A re-write and restructure of XSToon.
MIT License
295
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XSToon/XSFur - Advanced Settings > Override Render Settings does not work at all
#54
WACOMalt
opened
3 months ago
0
XSToon/XSFur - Rim Light and Shadow section GUI error
#53
WACOMalt
opened
3 months ago
0
XSToon/XSFur - strange shadowing "halo" around all fur, even provided examples.
#52
WACOMalt
opened
3 months ago
0
More UV Channel options
#51
Hayden-Fluff
opened
5 months ago
0
UV Options on Ramp Selection Mask
#50
Hayden-Fluff
opened
5 months ago
0
Merge v 3.5.1
#49
Xiexe
closed
9 months ago
0
Development to master 3.5.0
#48
Xiexe
closed
9 months ago
0
Documentation is not discoverable from the source repository
#47
hakanai
opened
1 year ago
0
XSFur will cause severe FPS issues or driver crashes in VR on newer AMD drivers
#46
FenrirVR
opened
1 year ago
4
shadow ramp: support transparency
#45
tsumi7
opened
3 years ago
0
AudioLink: add default emission color when no AL available
#44
tsumi7
opened
3 years ago
0
ZWrite Enabled toggle does nothing.
#43
IncompatibleW
opened
3 years ago
1
Add Rim Masking support, add stub file to Patreon folder.
#42
Xiexe
closed
3 years ago
0
V3.0.2
#41
Xiexe
closed
3 years ago
0
Added shader hooks
#40
orels1
closed
3 years ago
2
Editor Plugin Support + Sample Plugin Shader
#39
orels1
closed
3 years ago
0
Development 3.0.1
#38
Xiexe
closed
3 years ago
0
Added support for UV-based Audio Link sampling
#37
orels1
closed
3 years ago
0
Development to Master 3.0
#36
Xiexe
closed
3 years ago
0
Development to master v2.5
#35
Xiexe
closed
3 years ago
0
Added Single Pass Instanced mode support
#34
Shii2
closed
3 years ago
0
Where is the package?
#33
Jorvalt
closed
3 years ago
2
matcap appears white for other users but not me in vrchat
#32
arceuss
closed
3 years ago
2
[help] how do i install?
#31
hqnt
closed
3 years ago
2
seems to be linked to normal maps and how it reflects something, idk what that something is tho
#30
treeofdeath
closed
4 years ago
4
Vertex color does not support transparency
#29
dylanpdx
closed
4 years ago
1
Add editor scripts to their own namespace
#28
Toocanzs
closed
4 years ago
0
Atten fix
#27
Xiexe
closed
4 years ago
0
fixed rare shadow atten bug
#26
d4rkc0d3r
closed
4 years ago
0
Unity 2019..2f1 Build Errors
#25
fatboxSoftware
closed
4 years ago
2
fix small bug with stippling and add example mat
#24
Xiexe
closed
4 years ago
0
v2.2.4
#23
Xiexe
closed
4 years ago
0
Using A2C Masked dissolve mask causes shadows not to appear on the mesh behind the transparent parts
#22
auronx223
closed
4 years ago
1
Development to master 2.2.3
#21
Xiexe
closed
4 years ago
0
[macOS] invalid subscript '_ShadowCoord' at […] XSVert.cginc(23) (on glcore)
#20
owlboy
closed
4 years ago
2
Development to master
#19
Xiexe
closed
4 years ago
0
Fixed default shadow ramps
#18
skedgywasedgy
closed
4 years ago
1
Development to Master 2.2.1
#17
Xiexe
closed
5 years ago
0
Development
#16
Xiexe
closed
5 years ago
0
Fix normal maps
#15
ScruffyRules
closed
5 years ago
0
Development 2.1.0p3
#14
Xiexe
closed
5 years ago
0
update ver number 2.1.0p1
#13
Xiexe
closed
5 years ago
0
Add saving support for multigradient editor to Unity Scriptable Object
#12
Xiexe
closed
5 years ago
0
Fix mirror bug with lighting for new unity version
#11
Xiexe
closed
5 years ago
0
Development to master 2.1
#10
Xiexe
closed
5 years ago
0
Fix for emission tint to diffuse missing in a2c oulined
#9
Xiexe
closed
5 years ago
0
fix for missing properties in cutouta2c outlined
#8
Xiexe
closed
5 years ago
0
Development to Master 2.0.5
#7
Xiexe
closed
5 years ago
0
Unity 2018.3: Macro Redefinition and UnityWebRequest.Send() is obsolete warnings
#6
SoftwareGuy
closed
5 years ago
2
Development to Master 2.0.4
#5
Xiexe
closed
5 years ago
0
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