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XorDev
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GML_Shaders
GML functions brought to GLSL
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Suggestion: why not make all the macros inline-ish functions?
#5
Sigmarik
closed
1 year ago
0
Module-local variable `seed` blocks commonly used variable name
#4
Sigmarik
closed
1 year ago
0
Many macros are unusable outside bracket-enclosed use cases
#3
Sigmarik
opened
1 year ago
1
Many macro-related bug fixes, more convenient global variable names, code style changes
#2
Sigmarik
opened
1 year ago
1
Are you sure you copied functions from GML (Graph Modelling Language) and not GLM (OpenGL Mathematics)?
#1
Sigmarik
closed
1 year ago
1