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Yimura
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GTAV-Classes
MIT License
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Add InputMethodEditor
#188
Mr-X-GTA
closed
1 week ago
12
Fix netObject.
#187
gir489returns
closed
4 weeks ago
0
Fixed eThreadState.
#186
gir489returns
closed
3 weeks ago
0
fix missing include
#185
xiaoxiao921
closed
3 weeks ago
0
Minor changes
#184
Mr-X-GTA
closed
1 month ago
0
Updated CBlip class for 3295.
#183
gir489returns
closed
1 month ago
0
Update CPed
#182
tyackman
closed
2 months ago
1
Updated CPlayerInfo for 1.69.
#181
gir489returns
closed
2 months ago
0
CPlayerinfo seems to be outdated
#180
TheGreenBandit
closed
2 months ago
1
Update for b3258
#179
maybegreat48
closed
2 months ago
2
Move script handler stuff to GTAV-Classes
#178
maybegreat48
closed
2 months ago
0
fix(MatchmakingId): Remove msvc extension.
#177
tupoy-ya
closed
2 months ago
0
Assorted network research
#176
maybegreat48
closed
3 months ago
0
Matchmaking classes
#175
maybegreat48
closed
3 months ago
0
fix(vector): Make vector operators and contructors `constexpr`.
#174
tupoy-ya
closed
3 months ago
1
Completed And Fixed CPlayerGameStateDataNode.hpp
#173
ZaweSec
closed
3 months ago
2
fix missing includes
#172
xiaoxiao921
closed
3 months ago
0
Update scrNativeCallContext
#171
BugisoftRSG
closed
3 months ago
0
Fix CNetGamePlayerDataMsg
#170
Mr-X-GTA
closed
4 months ago
0
fix(tlsContext): gta build 3179
#169
xiaoxiao921
closed
5 months ago
0
Converted m_rockstar_id to a signed int.
#168
gir489returns
closed
5 months ago
0
missing include
#167
xiaoxiao921
closed
5 months ago
0
viewport
#166
xiaoxiao921
closed
5 months ago
3
better rage::vector3 class
#165
xiaoxiao921
closed
5 months ago
0
feat(netsync/nodes): update some data nodes
#164
ahcenezdh
closed
4 months ago
0
Add rlPlatforms enum to the Classes project.
#163
gir489returns
closed
5 months ago
0
Update CPlayerExtendedGameStateNode.hpp
#162
DayibBaba
closed
5 months ago
0
define CVehicleDriveByAnimInfo for CGetPedSeatReturnClass
#161
xiaoxiao921
closed
6 months ago
0
CItemInfo
#160
xiaoxiao921
closed
6 months ago
0
make scrNativeRegistrationTable class members public
#159
0x280
closed
7 months ago
0
resolve std::numeric_limits::max() windef.h:max(a, b) conflict in atArray implementations
#158
0x280
closed
7 months ago
0
Assorted fixes
#157
maybegreat48
closed
9 months ago
0
Added code for the Allow All Vehicle Weapons refactor.
#156
gir489returns
closed
9 months ago
0
Fix CPlayerGameStateDataNode
#155
maybegreat48
closed
9 months ago
0
Removed m_velocity from CVehicle.
#154
gir489returns
closed
9 months ago
0
Fixed Velocity.
#153
gir489returns
closed
9 months ago
0
Fixed CVehicle for 3095.
#152
gir489returns
closed
9 months ago
0
Update CNetGamePlayer
#151
maybegreat48
closed
9 months ago
0
Some more class fixes
#150
maybegreat48
closed
9 months ago
0
Update CPlayerAppearanceDataNode
#149
maybegreat48
closed
9 months ago
0
Added vehicle model flags to CVehicleModelInfo
#148
horizon-84
closed
9 months ago
8
update atSingleton, CTunables and add rlWorker
#147
PliskinDev
closed
9 months ago
0
For PR #2474
#146
thehorizon84
closed
9 months ago
0
gameSkeleton classes
#144
yubie-re
closed
9 months ago
0
Vehicle m_velocity
#143
jknl1337
closed
8 months ago
4
add fwExtensionDef, fwFactoryBase, SecureHash and fix fwArchetypeDef
#142
PliskinDev
closed
10 months ago
0
update and add case_joaat, partial_joaat, literal_joaat, tokened_joaat
#141
PliskinDev
closed
10 months ago
2
feat(WeaponInfo): More classes & fixed offsets.
#140
George0828Zhang
closed
11 months ago
0
Fixed m_root not resolving to netSyncTree.
#139
gir489returns
closed
1 year ago
0
add pgBaseMetaDataType and pgBaseMetaDataDebugNameType and pgDictionary and pgDictionaryBase
#138
PliskinDev
closed
1 year ago
0
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