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Zenithrium
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vanillaVoid
Adds more void items for vanilla items.
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EnhancementVials.BreakItem seems to have orig(self) in it twice.
#38
WolfoIsBestWolf
opened
18 hours ago
0
Multiplayer incompatible bug after updating to newest version v1.5.19?
#37
ArchThrone666
opened
3 weeks ago
0
[Feedback] Please buff Cryo Canister
#36
WolfoIsBestWolf
opened
4 weeks ago
1
Old Unity Version
#35
smalllbuddy
opened
1 month ago
1
Bubble Effects (Warbanner, Celestine Elite) spam "Teambuff" in console while active.
#34
Coffe-e
closed
3 weeks ago
2
Clockwork Mechanism Variant 0 only drops Tier 1 Items
#33
Saf3Haven
closed
3 weeks ago
4
Extraterrestrial Exhaust Engineer Spam
#32
Justinfab
closed
4 months ago
2
Clockwork Mechanism spawns items in the Bazaar even though it's disabled in config
#31
The-Haxor
closed
5 months ago
2
Mithrix removes you from reality when taking your quasi-temporal quills
#30
Mohl97
closed
5 months ago
1
Void Elixir regeneration code runs twice.
#29
WolfoIsBestWolf
closed
6 months ago
2
Transform messages for Void Elixir and Watch aren't sent over network
#28
WolfoIsBestWolf
closed
6 months ago
1
(Minor Issue) RemoveOldestTimedBuff called on Client spammed in Crystal Lotus code
#27
WolfoIsBestWolf
opened
9 months ago
1
The start of a run sometimes leaves a player in spectator view outside of the map
#26
LordVGames
closed
10 months ago
1
Void Feather softlocks your movement if used when you have RoR2Content.Buffs.LunarSecondaryRoot
#25
WolfoIsBestWolf
closed
10 months ago
1
Clockwork Mechanism Variant 1 giving Credits always in Simulacrum
#24
WolfoIsBestWolf
closed
10 months ago
2
Clockwork Mechanism variations that increase Director Credits do not work in Simulacrum
#23
WolfoIsBestWolf
closed
11 months ago
2
Multiplayer Lobby Error
#22
CJCrafter
closed
10 months ago
3
Translation issues
#21
SakuraSayaka
opened
1 year ago
2
Possisble Bug : detected with "Quasitemporal Quill" where entering new stage will result it to stop functioning.
#20
KaitoXion
closed
6 months ago
4
Extraterrestrial Exhaust bugged activation with engineer turret
#19
Meyslaq
closed
1 year ago
2
fix: tougher timeses
#18
prodzpod
closed
1 year ago
0
fix: convert config reflects description
#17
prodzpod
closed
1 year ago
0
Added Items
#15
gaforb
closed
1 year ago
0
Void Locus null portal.
#14
Khorneflakes1
closed
1 year ago
2
Adze bands
#13
zCap80
closed
1 year ago
1
Void Quill throwing NREs
#12
Coffe-e
closed
1 year ago
2
Quasitemporal Quill locks your character in the air if rooted mid dash.
#11
SOMSTATE
closed
1 year ago
1
Quill Issue.
#10
Khorneflakes1
closed
1 year ago
2
Void Fiend acting weird
#9
plwya
closed
1 year ago
4
Minor stutter when first picking up or converting an item
#8
cesmaster644
closed
1 year ago
2
Suggestion: More Ideas for void items
#7
gaforb
closed
1 year ago
1
Disabling Enhancement Vials prevents interactable spawn
#6
0-Sandman
closed
2 years ago
1
Some characters bugged (including modded)
#5
Kaizuto
closed
1 year ago
9
Exhaust and Hungering Gaze interaction bugged.
#4
githubplanetarparrot
closed
2 years ago
4
Clockwork-Mechanism on no item stages
#3
WillRDorval
closed
2 years ago
2
Orrery Rework Idea
#2
PIEisFANTASTIC
closed
2 years ago
2
ClockworkMechanism.cs: Fix item description using the director buff twice
#1
thejanjan
closed
2 years ago
0