Our purpose is to provide a realistic three-dimensional visualisation model of the network with a high degree of detail and visual fidelity. This project aims to:
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
git clone https://github.com/Zijji/HVCCC_Visualisation.git
Our tests can be found in the test document. Refer to "Test Outcomes" document.
Our requirements and deliverables can be found in the requirements document. Refer to "Software Requirements Specification" document.
Where applicable, the HVCCC C# coding standards have been abided by. There are such instances where the Unity game engine makes us use specific coding styles. Additionally, MapBox uses key coding standards which we had to adapt our code to abide by. This guide can be found in their [API documentation.] (https://docs.mapbox.com/api/)
Thank you to Dr. Karen Blackmore and Associate Professor Hongyu Zhang for their guidance.
Thank you to HVCCCC representatives Riley Clement and Martin Jackson for their input.
This project is licensed to HVCCC for their own use internally. No commercial products (outside of the HVCCC ecosystem) can be developed from this work without written consent from the Authors (stated above).