issues
search
ZikkeyLS
/
BEngine
GNU General Public License v3.0
2
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
BEngineCore: Implement Image as Asset
#77
ZikkeyLS
opened
1 week ago
0
feat(Editor, Core): Build Configuration
#76
Cospero
closed
1 week ago
2
BEngineEditor: Pack Engine data with assets on build
#75
ZikkeyLS
closed
1 week ago
0
BEngineCore: Implement Shader as Asset
#74
ZikkeyLS
closed
1 week ago
0
BEngineCore: Build Configurations
#73
ZikkeyLS
closed
1 week ago
0
BEngineCore: Runtime can't load PhysX dll properly
#72
ZikkeyLS
closed
1 week ago
1
BEngineEditor: Change Camera functional to pre-show in editor before run
#71
ZikkeyLS
closed
1 week ago
0
BEngineEditor: Select Scene or Game via middle mouse button
#70
ZikkeyLS
closed
2 weeks ago
0
BEngineEditor: Editor Camera Gimbal Locks
#69
ZikkeyLS
closed
1 week ago
0
BEngineCore: Implement Lighting
#68
ZikkeyLS
opened
2 weeks ago
0
BEngineCore: Remove OnEditor events and just add [RunInEditor] attribute
#67
ZikkeyLS
closed
6 days ago
0
feat(Editor): add save scene before runtime
#66
Cospero
closed
3 weeks ago
1
BEngineEditor: Prevent build/project swipe/on exit save scene when runtime
#65
ZikkeyLS
closed
3 weeks ago
0
BEngineCore: Implement WebGL
#64
ZikkeyLS
opened
3 weeks ago
0
BEngineCore: Physics call AccessViolationException on get velocity
#63
ZikkeyLS
closed
3 weeks ago
0
BEngineEditor: Save scene before Runtime
#62
ZikkeyLS
closed
3 weeks ago
0
BEngineEditor: Separate Game and Scene screens
#61
ZikkeyLS
closed
3 weeks ago
0
BEngineCore: Implement pause
#60
ZikkeyLS
closed
3 weeks ago
0
BEngineScripting: Implement handle for IsEditor and IsRuntime via Internal calls
#59
ZikkeyLS
closed
3 weeks ago
0
BEngineEditor: Implement proper play mode
#58
ZikkeyLS
closed
4 weeks ago
0
BEgninEditor: Create Vector3Bool for Locks in Physics
#57
ZikkeyLS
closed
1 month ago
0
feat(BEngineEditor): fix script selection
#56
Cospero
closed
1 month ago
0
BEngineEditor: Some scripts doesn't react to right mouse button
#55
ZikkeyLS
closed
1 month ago
0
BEngineEditor: Support VS code
#54
ZikkeyLS
closed
1 month ago
1
feat(Editor, Scripting): ColorPicker
#53
Cospero
closed
1 month ago
0
feat(BEngineScripting): Update Math API
#52
Ciplenock
closed
1 month ago
1
Serialize some private fields
#51
ZikkeyLS
opened
1 month ago
0
BEngineCore: Add copy/paste Entity option
#50
ZikkeyLS
closed
2 weeks ago
1
BEngineCore: Move to ECS
#49
ZikkeyLS
opened
1 month ago
0
BEngineCore: Runtime Mode
#48
ZikkeyLS
closed
4 weeks ago
1
BEngineEditor: Implement Color Picking from Editor
#47
ZikkeyLS
closed
1 month ago
0
BEngineEditor: Save scene asset, even if it was renamed in runtime
#46
ZikkeyLS
closed
1 month ago
0
BEngineEditor: Open cs file in VS by clicking on script/.cs file
#45
ZikkeyLS
closed
1 month ago
0
BEngineEditor: Engine Version Converter
#44
ZikkeyLS
opened
1 month ago
0
BEngineCore: ModelContext doesn't clear model from list on model delete from explorer
#43
ZikkeyLS
closed
1 month ago
0
BEngineEditor: Random multiple assembly compilation on project start
#42
ZikkeyLS
closed
1 month ago
1
BEngineCore: Link asset with path
#41
ZikkeyLS
closed
2 months ago
0
BEngineCore: Implement OnDestroy on script
#40
ZikkeyLS
closed
2 months ago
0
BEngineCore: Add physics
#39
ZikkeyLS
opened
2 months ago
4
Create meta file generator for BEngine assets
#38
ZikkeyLS
closed
1 month ago
0
BEngineEditor: Support stack logs option
#37
ZikkeyLS
closed
1 month ago
0
BEngineCore: Support Cyrillic path usage
#36
ZikkeyLS
closed
1 month ago
0
BEngineEditor: Engine links regenerator
#35
ZikkeyLS
closed
1 month ago
0
BEngineCore: Support multiple search paths
#34
ZikkeyLS
closed
2 months ago
0
BEngineCore: Option to change Cursor Mode
#33
ZikkeyLS
closed
2 months ago
0
BEngineCore: Implement Materials
#32
ZikkeyLS
opened
2 months ago
1
BEngineCore: Implement Time.DeltaTime
#31
ZikkeyLS
closed
2 months ago
0
BEngineCore: Fix camera proportions
#30
ZikkeyLS
closed
2 months ago
0
BEngineCore: Serialize key and mouse button selection
#29
ZikkeyLS
closed
1 month ago
0
BEngineCore: Implement some kind of mouse dragging
#28
ZikkeyLS
opened
2 months ago
0
Next