Zylann / godot_scatter_plugin

A tool to help placing lots of environment props in a scene
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Scene scattering tool for Godot Engine

scatter_plugin

This plugin adds tools to help placing many scene instances in an environment by "painting" over it, rather than dragging and dropping them manually from the file system dock.

It adds a new node Scatter3D.

Installation

This is a regular editor plugin. Copy the contents of addons/zylann.scatter into the same folder in your project, and activate it in your project settings.

How to use

License