Zylann / godot_sdf_blender

Compose volumetric models using Signed Distance Fields
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Nested SDF objects not working. #2

Open SIsilicon opened 3 years ago

SIsilicon commented 3 years ago

When you make an SDF object a child of another SDF, the former won't show up at all! I looked in the code and noticed that you don't check for SDF objects recursively.

Zylann commented 3 years ago

Not a bug, for now it's only linearly using the first children. It could be supported in terms of transform. (this is actually one from a list of dozens things I have in my notes :p)