Closed TokisanGames closed 5 years ago
It's been a while the transvoxel scene needs to be fixed, it can be done in a separate PR. It should just be using the built-in OpenSimplexNoise now.
Any mention to "provider" will soon change to "stream", I'll push that to the module soon.
You said "new scene", but I don't see a new one in your PR?
I tested creating a new scene and it worked at expected. I didn't include it as you noted.
On Wed, May 29, 2019 at 2:08 AM Marc notifications@github.com wrote:
It's been a while the transvoxel scene needs to be fixed, it can be done in a separate PR. It should just be using the built-in OpenSimplexNoise now.
Any mention to "provider" will soon change to "stream", I'll push that to the module soon.
You said "new scene", but I don't see a new one in your PR?
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Blocky Terrain
Works
GDScript stats had to be commented out:
DMC Terrain (smooth)
Works
DMC Test (cube w/ blue sphere)
Works
Transvoxel
Scene opens, but does not run because of OsnNoise not migrated to opensimplexnoise. Does not work in the old API either. Can be addressed in a different PR.
New scene
New scene using a voxelterrain from both a noise map, or using opensimplexnoise work.
Notes
fixes #62