Currently only the console renders - via the ad-hoc System_Render_Console.
This should be part of a more abstracted UI - console could be composed of a text box and an entry box object, for example.
We need to make a UI Rendering System (System_Render_UI) that:
has a pre-defined set of available UI elements
does a pass for all types of UI element to draw
UI elements should be able to be generated via scripts in addition to c++
There needs to be another method of linking the user's clicks/scripts to certain UI elements
(maybe another system, or some kind of "picking" implemented in the user control system)
Currently only the console renders - via the ad-hoc System_Render_Console. This should be part of a more abstracted UI - console could be composed of a text box and an entry box object, for example.
We need to make a UI Rendering System (System_Render_UI) that: has a pre-defined set of available UI elements does a pass for all types of UI element to draw
UI elements should be able to be generated via scripts in addition to c++
There needs to be another method of linking the user's clicks/scripts to certain UI elements (maybe another system, or some kind of "picking" implemented in the user control system)