a-day-old-bagel / DualityEngine

3D game stuff
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Implement some physics #14

Open a-day-old-bagel opened 8 years ago

a-day-old-bagel commented 8 years ago

Right now there is just a SDL_Delay(5) as a timestep placeholder. Currently things move and rotate with their position/velocity components as planned. That part’s good.

We need to decide on timestep method. This is a great page: http://gafferongames.com/game-physics/fix-your-timestep/

We hope to implement collision detection with openCL (see #11 ).