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Crash After Battle #551

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Game client crash after battle ends

Can check there is a lot of players having the same issue and also it was 
reported on FTR.

URLS:

FTR -> Last paragraph 
http://ftr.wot-news.com/2013/10/29/29-10-2013/

WOT Forum
http://forum.worldoftanks.eu/index.php?/topic/315381-wot-closed-after-a-team-bat
tle/
http://forum.worldoftanks.eu/index.php?/topic/315346-game-freezing-at-battle-end
-after-patch-89/

Original issue reported on code.google.com by pedrofsp...@gmail.com on 30 Oct 2013 at 3:07

GoogleCodeExporter commented 9 years ago
Crashes after second battle ( 
http://www.koreanrandom.com/forum/topic/6108-/?p=124362 )

Original comment by pavlushko.m@gmail.com on 7 Nov 2013 at 9:19

GoogleCodeExporter commented 9 years ago
Oh, guys, I just forgot -a key :D
Swfdump crashes with this file.

Original comment by pavlushko.m@gmail.com on 7 Nov 2013 at 9:30

GoogleCodeExporter commented 9 years ago
Issue with RABCDAsm is confirmed then. By the way, the developer reopened the 
issue and I made a detailed report to reproduce the error with SWFDump:
https://github.com/CyberShadow/RABCDAsm/issues/22
Feel free to correct me or to complete my comment.

And I just checked your Application.swf and mine, both have the same checksum, 
as expected.

Original comment by edgar.fo...@gmail.com on 7 Nov 2013 at 9:54

GoogleCodeExporter commented 9 years ago
tested #149
CTD after first battle
running linux mint, wine 1.7.5

Original comment by maininqu...@yahoo.de on 7 Nov 2013 at 10:09

GoogleCodeExporter commented 9 years ago
idk if anyone knows about it, but if you set up compatibility with xp sp3 in 
win7, game won't crash with (any) application.swf

Original comment by andrew.a...@gmail.com on 7 Nov 2013 at 11:59

GoogleCodeExporter commented 9 years ago
i stumbled across a temp fix
press ctrl alt del ,and open the task manager
now minimise it to your desktop but leave it running.
start wot as normal ,8 hours no crashes

Original comment by gerwynjo...@sky.com on 8 Nov 2013 at 4:51

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Mine has been CTD every night, after battle, constantly since release of 0.8.9. 

Only mod running is XVM (xvm-5.0.1-test2.zip), Windows 7 ultimate x64, 8Gb RAM, 
Nvidia 2Gb GTX 670.

Last night no CTD in 21 games???? No software changes not even Windows 
update... This really is random and will be hard to pin down.

Original comment by cheesybo...@cheesyboofs.co.uk on 8 Nov 2013 at 9:02

GoogleCodeExporter commented 9 years ago
Same here - Yesterday no CTD

Original comment by shakerma...@hispeed.ch on 8 Nov 2013 at 12:23

GoogleCodeExporter commented 9 years ago
Linux Mint 15, wine 1.7.5 CTD or Freeze in 2 of 3 Games today.

Original comment by rudolf.f...@gmail.com on 8 Nov 2013 at 1:57

GoogleCodeExporter commented 9 years ago
What I found helpful in reducing crashes was to set battle results to page two 
and unchecked the displays and chances to win.   Also, I noticed if at the end 
of the game if there is no mouse or keyboard input the chance of crash is 
reduced.   To get off the game after I am dead I do not use the mouse but the 
keyboard using tab and the space bar.  Input at the end of the game effects 
whether you crash or not.  This factor can produce a feeling of random crashes. 
 Renaming the application.swf does work in eliminating crashes...p0pPoP

Original comment by top_...@hotmail.com on 9 Nov 2013 at 6:59

GoogleCodeExporter commented 9 years ago
@#161 Since i renamed application.swf 4 revisions of xvm ago, no crash 
whatsoever. i am updating xvm regularly(from aslains pack) and renaming the 
.swf as well. i do not believe keyboard/mouse input has anything to do with 
this, since before renaming i tried this possibility as well.

Original comment by radu.o.s...@gmail.com on 9 Nov 2013 at 11:44

GoogleCodeExporter commented 9 years ago
Problem with swfdump appears since 0.8.9 CT1 
https://wot-xvm.googlecode.com/svn-history/r2823/branches/xvm-5.0-0.8.9/src/xvm/
swf/flash/Application.swf

Original comment by pavlushko.m@gmail.com on 9 Nov 2013 at 12:09

GoogleCodeExporter commented 9 years ago
Mine has stopped crashing and I have changed nothing! No windows update nothing 
since my post above. So now I have to try and make it crash again to find out 
the catalyst.

Last crash 
"World Client has encountered an unhandled exception and must close"; Wed Nov 
06 22:12:52 2013.

Log attached as proof.
http://tinyurl.com/n8ma2q9

Original comment by cheesybo...@cheesyboofs.co.uk on 9 Nov 2013 at 12:27

GoogleCodeExporter commented 9 years ago
pavlushko.m, I think SWFDump and Scaleform are failing for the same reasons, 
but I don't have a clue on how to fork RABCDAsm with our changes (avoid forward 
typename reference + keep same ABC elements order). I don't think RABCDAsm's 
developer is willing to rewrite his program either...
This doesn't sound good.

Original comment by edgar.fo...@gmail.com on 9 Nov 2013 at 1:49

GoogleCodeExporter commented 9 years ago
maybee it is time to provide a minimum version that does not crash and add 
features incrementally until it starts crashing again and narrowing down the 
problem this way performing a pseudo binary search for the problem? once found 
one can rewrite that part.

Original comment by Erik.It...@gmail.com on 9 Nov 2013 at 2:56

GoogleCodeExporter commented 9 years ago
We already know what the problem is, the assembler program is producing binary 
code that is not supported by Scaleform.

Original comment by edgar.fo...@gmail.com on 9 Nov 2013 at 4:26

GoogleCodeExporter commented 9 years ago
OK, so you have a (thought to be) valid ActionScript source file you cannot 
compile because RABCDAsm fails to produce target platform compatible swf byte 
code, right? Where is the source, have only seen the swf compiled this far.

which compilers have you tried so far?

Original comment by Erik.It...@gmail.com on 9 Nov 2013 at 5:55

GoogleCodeExporter commented 9 years ago
Hi,

Thx for your mail, but i'm not prentending to have a valid actionscript
souce file... I dont compile anything.
I'm using XVM for about a year (every version)
For the new 8.9, I download the
xvm-5.0.1-test2.zip<https://code.google.com/p/wot-xvm/downloads/detail?name=xvm-
5.0.1-test2.zip&can=2&q=>
and
installed it ... And it crashes every combat end.
Of course I tried to install it 3 or 4 times (clean install, I mean)... no
result!

My computer is running vista and my gpu is a geforce 9500

have a nice evening!

Fred

Original comment by fred.0...@gmail.com on 9 Nov 2013 at 6:03

GoogleCodeExporter commented 9 years ago
ok, you do not have the action script at all, right? you are trying to fix the 
Application.swf byte code? Application.swf is authored by WG? did anyone ask 
them to provide either the source for just that or assist in solving this 
isssue?

Original comment by Erik.It...@gmail.com on 9 Nov 2013 at 6:42

GoogleCodeExporter commented 9 years ago
Download 7zip then go in your game folder / res / packages / gui.pkg > right 
click > 7zip > Open. Then Application.swf is located into the flash folder if I 
remember correctly.
The problem is that RABCDAsm is the only (dis)assembler for AS3.
Btw, I agree with Erik.Itter, we should ask WG to provide the sources...

Original comment by edgar.fo...@gmail.com on 9 Nov 2013 at 7:16

GoogleCodeExporter commented 9 years ago
what about http://www.as3sorcerer.com/ ?

Original comment by ivobar...@gmail.com on 9 Nov 2013 at 7:20

GoogleCodeExporter commented 9 years ago
Did you try Sothink SWF Decompiler or Editor? I usually use this to get out the 
source code

Original comment by gaut...@gmail.com on 10 Nov 2013 at 12:16

GoogleCodeExporter commented 9 years ago
from #155

"idk if anyone knows about it, but if you set up compatibility with xp sp3 in 
win7, game won't crash with (any) application.swf"

This is working for me - hardly any crashes since i did this.

Original comment by mattsmit...@gmail.com on 10 Nov 2013 at 1:08

GoogleCodeExporter commented 9 years ago
I'm writing a custom ABC injector for Application.swf, let's hope I get this 
fixed in less than one week.

Original comment by edgar.fo...@gmail.com on 10 Nov 2013 at 1:12

GoogleCodeExporter commented 9 years ago
Another confirmation for the #155 idea with the xp sp3 compatibility mode. 63 
battles played yesterday afternoon and night, up until 4am GMT -- not a single 
crash. Before this setting I would get a CTD maybe every 3-4 battles so I had 
application.swf renamed. So far compatibility mode works great. I'll try to get 
others to apply it too and I'll report if it worked for them.

Original comment by becimes...@gmail.com on 10 Nov 2013 at 1:56

GoogleCodeExporter commented 9 years ago
Compatibility XP is a false path : I tried it 3 times : 3 CTDs!!

Original comment by fred.0...@gmail.com on 10 Nov 2013 at 2:47

GoogleCodeExporter commented 9 years ago
@post #174

"hardly any crashes" is harley a fix! You mean it is still crashing for you...

I had two solid day with no crashes and now it is crashing again almost every 
other game. There is no fix until the Devs come up with one. There is a 
workaround and that is to delete "Application.swf" but this will remove XVM 
features.

The crashing is random - period!

Original comment by cheesybo...@cheesyboofs.co.uk on 10 Nov 2013 at 5:06

GoogleCodeExporter commented 9 years ago
Issue 575 has been merged into this issue.

Original comment by edgar.fo...@gmail.com on 10 Nov 2013 at 5:07

GoogleCodeExporter commented 9 years ago
#177, iirc you're on Vista, right? as mentioned in #148, the solution I posted 
was for 7.

Original comment by andrew.a...@gmail.com on 10 Nov 2013 at 5:15

GoogleCodeExporter commented 9 years ago
edgar.fournival, r2933

Original comment by pavlushko.m@gmail.com on 10 Nov 2013 at 5:56

GoogleCodeExporter commented 9 years ago
pavlushko.m, issue fixed then?

Original comment by edgar.fo...@gmail.com on 10 Nov 2013 at 6:22

GoogleCodeExporter commented 9 years ago
need more testing

Original comment by m.schedr...@gmail.com on 10 Nov 2013 at 6:25

GoogleCodeExporter commented 9 years ago
which one to use: r.2933 or r.2935 ?

Original comment by Mladenov...@gmail.com on 10 Nov 2013 at 6:52

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Use r2935.

Original comment by edgar.fo...@gmail.com on 10 Nov 2013 at 6:55

GoogleCodeExporter commented 9 years ago
r2935 seems to solve the issue and everything works for me, good job :)

Original comment by cz.Rui...@gmail.com on 10 Nov 2013 at 8:42

GoogleCodeExporter commented 9 years ago
Not crashing for me too but I only did a few games with the last nightly.
If you still need Application.swf, I can make a non-crashing version in one or 
two days, keep me posted.

Original comment by edgar.fo...@gmail.com on 10 Nov 2013 at 8:59

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
about 40 battles with 2936 and no crash

Original comment by ulisses....@gmail.com on 11 Nov 2013 at 12:35

GoogleCodeExporter commented 9 years ago
How do I update with the r2935?

Original comment by auds...@gmail.com on 11 Nov 2013 at 3:23

GoogleCodeExporter commented 9 years ago
No crash for me too with 2936

Original comment by shakerma...@hispeed.ch on 11 Nov 2013 at 7:23

GoogleCodeExporter commented 9 years ago
Played 36 games without a single crash on 2936. Previously crashed roughly 1 in 
15.

Original comment by mike.fir...@gmail.com on 11 Nov 2013 at 9:11

GoogleCodeExporter commented 9 years ago
How to update XVM to r2936?

Original comment by bto...@gmail.com on 11 Nov 2013 at 9:23

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
@up Update r2936 download this http://nightly.modxvm.com/

Original comment by aenw...@gmail.com on 11 Nov 2013 at 10:57

GoogleCodeExporter commented 9 years ago
> If you still need Application.swf, I can make a non-crashing version in one 
or two days, keep me posted.

It will be great, because without Application.swf we have mirrored icons in the 
hangar.

Original comment by m.schedr...@gmail.com on 11 Nov 2013 at 1:49

GoogleCodeExporter commented 9 years ago
> If you still need Application.swf, I can make a non-crashing version in one 
or two days, keep me posted.
yes, I still need application.swf, many features are useful with it

Original comment by lionel.f...@gmail.com on 11 Nov 2013 at 2:11

GoogleCodeExporter commented 9 years ago
Hello,
Sorry for the bad new, but still CTD with the night build...

Original comment by fred.0...@gmail.com on 11 Nov 2013 at 2:33

GoogleCodeExporter commented 9 years ago
m.schedriviy, lionel.faure, all right I'm working on it.

fred.0056, you have to remove Application.swf from res_mods\0.8.9\gui\flash.
If it's still crashing, please provide python.log & xvm.log.

Original comment by edgar.fo...@gmail.com on 11 Nov 2013 at 2:42