aarant / luvdis

Pure-Python Game Boy Advance Disassembler
MIT License
40 stars 2 forks source link
disassembler gba gba-development python3

Luvdis

PyPI - Python Version PyPI GitHub GitHub Workflow Status

A smart Pure-Python GBA (Game Boy Advance) disassembler.

Luvdis is a tool for disassembling GBA ROMs, mostly for the purpose of creating buildable, matching disassemblies.

Features include:

Contents

Installation

From PyPI

Luvdis requires Python 3.6 or later.

$ python3 -m pip install luvdis --user

From Releases

Arbitrary stable releases can be downloaded from GitHub and installed:

$ python3 -m pip install <path-to-zip> --user

For Windows users, prebuilt binaries are also available.

From latest source

$ python3 -m pip install git+git://https://github.com/arantonitis/luvdis#egg=luvdis

Usage

The simplest way to use Luvdis is to simply give it a ROM and output file:

$ luvdis <path-to-rom> -o rom.s

To assist in function discovery/labeling, a list of functions can be provided:

$ luvdis -c functions.cfg rom.gba -o rom.s

This list should have the following structure:

# '#' starts a comment line.
# Function names are not mandatory; unknown funcs are named sub_<ADDRESS> when output.
arm_func 0x80000D0
thumb_func 0x800024C AgbMain
# If 'thumb_func' or 'arm_func' is omitted, the type is assumed to be 'thumb_func'.
# A module path may also be provided. Each time a new module is encountered, output switches to that path.
# Omitting the module will continue outputting to the same path.
0x80003b0 main.s CallCallbacks

To disassemble only part of a ROM, say, up to the start of read-only data, provide start and stop addresses:

$ luvdis rom.gba --start 0x0800024C --stop 0x0x81b32b4 -o rom.s

FAQ

How can I get rid of large blocks of raw bytes in the disassembly?

By default, Luvdis treats areas of a ROM that it can't determine are executable as byte data. You can change this behavior with the default_mode option:

$ luvdis rom.gba --default_mode THUMB -o rom.s

Options

Usage: luvdis disasm [OPTIONS] ROM

  Analyze and disassemble a GBA ROM.

Options:
  --version                   Show the version and exit.
  -o, --output FILE           Disassembly output path. If configuration
                              contains module information, this is only the
                              initial output path.
  -c, --config FILE           Function configuration file.

  -co, --config-out FILE      Output configuration. If any functions are
                              'guessed' by Luvdis, they will appear here.
  -D, --debug                 Turn on/off debugging behavior.
  --start INTEGER             Starting address to disassemble. Defaults to
                              0x8000000 (the start of the ROM).
  --stop INTEGER              Stop disassembly at this address. Defaults to
                              0x9FFFFFF (maximum ROM address).
  --macros FILE               Assembler macro file to '.include' in
                              disassembly. If not specified, default macros
                              are embedded.
  --guess / --no-guess        Turn on/off function guessing & discovery.
                              Default is to perform guessing.
  --min-calls INTEGER RANGE   Minimum number of calls to a function required
                              in order to 'guess' it. Must be at least 1,
                              defaults to 2.
  --min-length INTEGER RANGE  Minimum valid instruction length required in
                              order to 'guess' a function. Must be at least 1,
                              defaults to 3.
  --default-mode [THUMB|BYTE|WORD]
                              Default disassembly mode when the nature of
                              an address is unknown. Defaults to 'BYTE'.
  --help                      Show this message and exit.

ROM Detection

To display information about a ROM and check if its hash is in the database:

$ luvdis info unknown_rom.gba
ROM detected: 'Pocket Monsters - Ruby (Japan)' ✔